Odamex is a free (as in speech and if you're lucky, beer) client/server multiplayer engine for the classic first-person-shooter Doom. Odamex's goal is to emulate the classic feel of the original Doom, while offering many new aspects to multiplayer Doom
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For a condensed, easy to read changelog of stable releases, please see http://odamex.net/wiki/Releases If you would like to see a more detailed list of changes, we highly recommend checking out the subversion repository either on the web or using a subversion client. We recommend the standard svn tools or tortoisesvn (windows). Via SVN Client: http://odamex.net/svn/root Via the web: http://odamex.net/svn
For a condensed, easy to read changelog of stable releases, please see http://odamex.net/wiki/Releases If you would like to see a more detailed list of changes, we highly recommend checking out the subversion repository either on the web or using a subversion client. We recommend the standard svn tools or tortoisesvn (windows). Via SVN Client: http://odamex.net/svn/root Via the web: http://odamex.net/svn
For a condensed, easy to read changelog of stable releases, please see http://odamex.net/wiki/Releases If you would like to see a more detailed list of changes, we highly recommend checking out the subversion repository either on the web or using a subversion client. We recommend the standard svn tools or tortoisesvn (windows). Via SVN Client: http://odamex.net/svn/root Via the web: http://odamex.net/svn
For a condensed, easy to read changelog of stable releases, please see http://odamex.net/wiki/Releases If you would like to see a more detailed list of changes, we highly recommend checking out the subversion repository either on the web or using a subversion client. We recommend the standard svn tools or tortoisesvn (windows). Via SVN Client: http://odamex.net/svn/root Via the web: http://odamex.net/svn
General Odamex Changes: * New gametype cvar added, controls which game variant your server will be using (see odamex.net/wiki/Gametype) * Silent BFG Fixed! * (CTF) Manual flag return now works correctly Odamex Client Changes: * Saving and loading of single player games has been restored. Credit goes to Randy Heit for letting us officially use the save/load code from zdoom 1.22 that was stripped from csdoom 0.6.2. Minor improvements to fit our more secure model * A modified sdl.dll is included with the windows packages that resolves some mouse issues (see odamex.net/bugs/show_bug.cgi?id=399) Odamex Server Changes: * sv_teamspawns: now server admins can control whether a map utilizes the team spawn points, regardless of game type. Odamex Launcher Changes: * Improved stability, code reduction and optmization - it runs better!
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