NeuronDotNet is a neural network engine written in C#. It provides an interface for advanced AI programmers to design various types of artificial neural networks and use them. More information is available at http://neurondotnet.freehostia.com
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NeuronDotNet 3.0 Release Date: August 20th, 2008 * Support for neural networks with any acyclic structure of layers * One-One and Complete connectors are supported * Backpropagation networks and Kohonen SOMs are supported * Learning Rate changes from its initial value to a final value using a pluggable function (Linear, Logarithmic and Hyperbolic functions are built in) * Neural network initialization modules are pluggable (Random, Constant, NguyenWidrow and Normalized Random Functions are built in) * Custom activation funtions used in backpropagation networks are pluggable (Sigmoid, sine, tanh, logarithmic and linear functions are built in) * For a Kohonen Layer, Neighborhood functions are pluggable (Gaussian function and mexican hat functions are built in) * Various events are exposed which allow users to analyse how a network learns * Kohonen layers are planar in shape. However, we can have circular rows and/or columns which make them attain the shape of a cylindrical surface or a toroidal surface. * Hexagonal and Rectangular Kohonen lattice topologies are supported * Training set has been defined to support Batch Training * API to add custom network architectures and learning algorithms * Layers, connectors, networks and training sets implement ISerializable interface NeuronDotNet 2.0 Release Date: November 1st, 2007 * Backpropagation neural networks with any acyclic structure of layers * Custom activation functions are pluggable * Enhanced BackPropagation Algorithm (using Momentum term, Weight Decay and Jitter). * OneOne and Complete connections between layers NeuronDotNet 1.0 Release Date: May 3rd, 2007 First release * Support for simple feed-forward backpropagation neural networks * Activation functions - Sigmoid, Linear, Logarithminc, Sine or Tanh
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