A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
- Several Basis functions as Patterns: Perlin Noise, Cellular, Regular Functions...
- Loading of Bitmaps as Patterns
- Realtime OpenGL preview with Normal Mapping and Parallax Occlusion Mapping
I LOVE IT BABY. Thans for useful software.
Excellent project! By far the best open/closed source solution.
Yes, great software and one of the best features is an ability to read and edit files from other developers.
O melhor programa para compartilhamento
Hello. Excellent program, I really liked its simplicity and performance! I would like to let the developers have improved on this program.