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neon roguelike engine

by mdriesen

Neon is a flexible Java roguelike engine. It features a huge overland map and can be modified/extended through the use of JavaScript and XML. Included is a very basic sample game, 'Darkness falls'.


http://neon.sourceforge.net

Role-Playing

Project Feed

  • neon neon-0.2.3 file released: neon-0.2.3.zip

    Map structure changed.
    Limited savegame function (only player data).
    Improved scripting support (timed scripts).

    03:55PM on May 03 2009

  • Neon 0.2.3 released.

    In this release, a savegame function is included (only player status is saved for now). The map structure has been reworked, and scripting support was improved.

    01:57PM on May 03 2009 by mdriesen

  • neon neon-0.2.2 file released: neon-0.2.2.zip

    Virtual file system with translators to load game data from a jar.
    Character stats on-screen.
    Improved magic and combat handlers.
    Extended animal AI.
    Support for multi-level dungeons.
    Neon editor to edit game data.

    10:36PM on Aug 28 2008

  • Neon 0.2.2 released!

    Release 0.2.2 introduces a game data editor. All game data, except maps can be changed. Furthermore, mods can now be released as a single jar. Some minor enhancements include character stats, multi-level dungeons and better combat and magic handlers.

    08:40PM on Aug 28 2008 by mdriesen

  • neon neon-0.2.1 file released: neon-0.2.1.zip

    New or improved combat engine, doors and portals, random dungeon generator, town generator and basic magic.

    09:39PM on Aug 03 2008

  • Neon 0.2.1 released!

    This release adds random dungeon and town generators, portals and doors and basic magic. The combat system was updated and now supports different weapon and armor skills and ranged combat.

    07:42PM on Aug 03 2008 by mdriesen

  • neon neon-0.2.0 file released: neon-0.2.0.zip

    complete map format overhaul; 
    reworked finite state machine for game logic; 
    improved and less buggier user interface

    11:36PM on Jul 27 2008

  • Neon 0.2.0 released!

    Neon 0.2.0 is available. New features include: - complete map structure overhaul, - new and improved user interface, - updated finite state machine for game logic.

    09:41PM on Jul 27 2008 by mdriesen

  • Neon 0.2.0 notes. Please read.

    Neon release 0.2.0 will be coming in the following months. When checking out the svn, please keep in mind that this release will use 'jdom' for xml handling and the 'substance' swing look-and-feel. Both jdom.jar and substance.jar are needed to run the ...

    03:34PM on Jul 21 2008 by mdriesen

  • neon neon-0.1.0 file released: neon.zip

    Added lots of new spell effects.
    Optimized the map code (bigger maps, faster loading, less memory).
    Small changes to data files.
    Neon.bat file for windows users.

    10:55PM on Oct 07 2007

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