by jesset
Nemus is an accurate, efficient, and portable Nintendo Entertainment System emulator, written in C++ conforming to the ISO/IEC 14882 standard. We are currently looking for help on the project, so if you are interested, please contact the maintainer.
Gosh, this almost turned into vapourware! If any of you have been keeping track of the progress of Nemus over the last couple of months, you will have noticed that nothing has been updated in quite some time. Unfortunately, I'm writing this project in ...
This is a major improvement since the last release. I'm happy to announce that it now runs Earth Bound Zero (Mother J), and Battle Toads!! Wow, one of the only emulators to do this! The stage is now set to begin to add in sound emulation and a menu ...
Initial release. No changes.
- Fixed bug where could not load rom images with file names containing spaces. - Fixed bug where the reset console function was not being registered. - Fixed font cell size not being correctly set when creating a font. - Fixed PPU sprite/background ...
- Fixed bug where could not load rom images with file names containing spaces. - Fixed bug where the reset console function was not being registered. - Fixed font cell size not being correctly set when creating a font. - Fixed PPU sprite/background ...
- Fixed bug where could not load rom images with file names containing spaces. - Fixed bug where the reset console function was not being registered. - Fixed font cell size not being correctly set when creating a font. - Fixed PPU sprite/background ...
Here's the first alpha release of Nemus. It's only intended for testing, and not for general use. Interface-wise, Nemus features a quake-style console. Unfortunately, a point-and-click interface has yet to be written, so the console is the only means to ...
Initial release. No changes.
Libemu++ turned out to be an overwhelming project for myself to tackle alone, and was thusly abandoned for a much simpler implementation. However, I have been working fairly steady on Nemus and I'm proud to be able to announce that I'm nearing an ...
jesset committed patchset 4 of module libemu++ to the Nemus - Portable NES Emulator CVS repository, changing 1 files
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