MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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I just uploaded Virtual Reality Engine MyWorld-0.6.46.2 - Source, All-in-One and Demo-win32 packages. The changes are: - improved billiards tutorial adding part about sensor - stencilbuffer for graphic engine - new class CGrAmbientLight - for static light - new class C3DLight - for dynamic light - new class C3DAnimMesh, with setShadow() method (buggy - so don't use it yet) I also fixed some bugs in tutorials - thanx to Boris for hints.
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