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Mandragora World Engine Icon

Mandragora World Engine

prealpha

by etherous


The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.


http://www.etherous.net/mwe





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Project Feed

  • Forum thread added

    etherous created the How to use forum thread

    posted by etherous 1133 days ago

  • Forum comment added

    etherous commented on the RE: Object Members in Map Rendering forum thread

    posted by etherous 1133 days ago

  • Forum comment added

    lastjaya commented on the RE: Object Members in Map Rendering forum thread

    posted by lastjaya 1161 days ago

  • Code committed

    etherous committed patchset 2 of module mwe to the Mandragora World Engine CVS repository, changing 7 files

    posted by etherous 1172 days ago

  • Code committed

    etherous committed patchset 1 of module mwe to the Mandragora World Engine CVS repository, changing 7 files

    posted by etherous 1172 days ago

  • MWE v0.4.0 Released!

    This version of MWE has the beginnings of what will become by v0.5 a working system for sound and physics. This release is unique from those before in that it contains several of it's dependancies in it, which will build with it. The dependancies included are: freealut-1.1.0, libpng-1.2.12, openal-0.0.8, and zlib-1.2.3. If I have set up the makefile right (which I doubt), on Linux, typing 'make all' will configure and make everything, and 'make installall' will install everything. If you only type 'make' and 'make install', only MWE will be installed. You should only need OpenGL/GLUT and Python 2.4 already installed to make it. Also, if you watch the project's home page, http://www.etherous.net/mwe, there should soon be some simple demo videos of MWE in action. You can download the 50MB avi already up, but it's pretty much useless.

    posted by etherous 1172 days ago

  • File released: /mwe/pre-alpha 0.4/mwe040.tar.gz

    posted 1172 days ago

  • mwe pre-alpha 0.4 file released: mwe040.tar.gz

    posted 1173 days ago

  • Web Site!

    I now have a website. It won't be usefull for a while, though. www.etherous.net.

    posted by etherous 1175 days ago

  • Updates

    MWE is now v0.3.6: -Fully commented in the two main files mwe.cpp and MWEobject.h -Full arsinal of C++ functions which can be called from Python when the mwe.o file is imported into Python (or when Python is run in MWE) -Graphics -Logging and error reporting system From there I'm releasing v0.4.0 by testing all the new Python functions and incorperating sound into MWE using OpenAL. This should provide seamless 3D sound. Next will probably be a GUI and font system. Also along the way I plan on adding a multitude of command line arguments. The alpha release v0.5 is far down the road, but we're getting there slowly and steadly.

    posted by etherous 1183 days ago

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