Collection of tools generating various parts of code for MUDS. Tool: gereacreator - allows builder to create area with easy to use gui; generates code from that area for virtually any mudlib.
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release: mudsbuilder-0.5.4 - Bugfix : Few problems with area loading fixed. - Bugfix : if you performed following steps: created room, zoomed in/out, deleted room, newed area, zoom used to break - New : ROOM_POSTFIX option added to gereacreator.conf. It is used to allow generations of form add_exit("west",ROOMS("room.c")); In this case you setup ROOM_PREFIX=ROOMS( ROOM_POSTFIX=) - New : Generation dialog modified to include ROOM_POSTFIX - New : %date variable introduced - Change : Another attempt to fix segfault on Area->New release: mudsbuilder-0.5.3 release date: 08/31/03 - Bugfix : when room has misc exit pointing to non-existant room it used to crash on loading this room from saved area file - Bugfix : used to be able to create rooms with duplicate ids on some occasions when loading area. - Change : Grid Helper is enabled by default now - Bugfix : When "New"ing area zoom was reseting itself over and over. - Bugfix : Grid Helper tried to delete itself over and over creating flickering - Change : Save, Save As and Open dialogs default pathes set to users homedir - Cleanup : most of .c files got partially cleaned up - unused functions were deleted - draw_preview(..) moved to draw.c from statusbar.c - Bugfix : couple of potential buffer overflows were fixed - Change : Zoom is reseted right away when area is newed/opened Scrolls are set to reset their position too - Bugfix : used to segfault when generating into nonexistant dir release: mudsbuider-0.5.2 release date: 08/24/03 - Bugfix: When loading saved area duplicate rooms used to appear sometimes - Grid->Helper changed to be more elegant, faster and less memory consuming - Bugfix: When level with gridhelper shown is destroyed it doesnt crash anymore - Numeric "+" on keypad acts as pressing "+" button, "-" for "-" button - Partial check is done on whether areafile to be loaded is really areafile, and not something else - Error checking on whether gereacreator.conf and mudlib used exist at all - Autoscroll option added to Options menu - Bugfix: Used to crash on Area->New when number of levels exceeded certain number (100+) - More keypad keys are bound to actions "Enter" - Generate dialog "/" - Add Misc Exit dialog "*" - Edit source "Page Up" -Zoom in "Page Down"-Zoom out "Home" -Reset Zoom "0"-Remove Exits Dialog - Howto Doc updated (README.html) - Add Misc Exit dialog modified: Columbed list is used now to display exits - New Feature: Delete Exit dialog added - now you can delete exits without deleting room itself
release: mudsbuilder-0.5.4 - Bugfix : Few problems with area loading fixed. - Bugfix : if you performed following steps: created room, zoomed in/out, deleted room, newed area, zoom used to break - New : ROOM_POSTFIX option added to gereacreator.conf. It is used to allow generations of form add_exit("west",ROOMS("room.c")); In this case you setup ROOM_PREFIX=ROOMS( ROOM_POSTFIX=) - New : Generation dialog modified to include ROOM_POSTFIX - New : %date variable introduced - Change : Another attempt to fix segfault on Area->New release: mudsbuilder-0.5.3 release date: 08/31/03 - Bugfix : when room has misc exit pointing to non-existant room it used to crash on loading this room from saved area file - Bugfix : used to be able to create rooms with duplicate ids on some occasions when loading area. - Change : Grid Helper is enabled by default now - Bugfix : When "New"ing area zoom was reseting itself over and over. - Bugfix : Grid Helper tried to delete itself over and over creating flickering - Change : Save, Save As and Open dialogs default pathes set to users homedir - Cleanup : most of .c files got partially cleaned up - unused functions were deleted - draw_preview(..) moved to draw.c from statusbar.c - Bugfix : couple of potential buffer overflows were fixed - Change : Zoom is reseted right away when area is newed/opened Scrolls are set to reset their position too - Bugfix : used to segfault when generating into nonexistant dir release: mudsbuider-0.5.2 release date: 08/24/03 - Bugfix: When loading saved area duplicate rooms used to appear sometimes - Grid->Helper changed to be more elegant, faster and less memory consuming - Bugfix: When level with gridhelper shown is destroyed it doesnt crash anymore - Numeric "+" on keypad acts as pressing "+" button, "-" for "-" button - Partial check is done on whether areafile to be loaded is really areafile, and not something else - Error checking on whether gereacreator.conf and mudlib used exist at all - Autoscroll option added to Options menu - Bugfix: Used to crash on Area->New when number of levels exceeded certain number (100+) - More keypad keys are bound to actions "Enter" - Generate dialog "/" - Add Misc Exit dialog "*" - Edit source "Page Up" -Zoom in "Page Down"-Zoom out "Home" -Reset Zoom "0"-Remove Exits Dialog - Howto Doc updated (README.html) - Add Misc Exit dialog modified: Columbed list is used now to display exits - New Feature: Delete Exit dialog added - now you can delete exits without deleting room itself
release: mudsbuilder-0.5.3 release date: 08/31/03 - Bugfix : when room has misc exit pointing to non-existant room it used to crash on loading this room from saved area file - Bugfix : used to be able to create rooms with duplicate ids on some occasions when loading area. - Change : Grid Helper is enabled by default now - Bugfix : When "New"ing area zoom was reseting itself over and over. - Bugfix : Grid Helper tried to delete itself over and over creating flickering - Change : Save, Save As and Open dialogs default pathes set to users homedir - Cleanup : most of .c files got partially cleaned up - unused functions were deleted - draw_preview(..) moved to draw.c from statusbar.c - Bugfix : couple of potential buffer overflows were fixed - Change : Zoom is reseted right away when area is newed/opened Scrolls are set to reset their position too - Bugfix : used to segfault when generating into nonexistant dir release: mudsbuider-0.5.2 release date: 08/24/03 - Bugfix: When loading saved area duplicate rooms used to appear sometimes - Grid->Helper changed to be more elegant, faster and less memory consuming - Bugfix: When level with gridhelper shown is destroyed it doesnt crash anymore - Numeric "+" on keypad acts as pressing "+" button, "-" for "-" button - Partial check is done on whether areafile to be loaded is really areafile, and not something else - Error checking on whether gereacreator.conf and mudlib used exist at all - Autoscroll option added to Options menu - Bugfix: Used to crash on Area->New when number of levels exceeded certain number (100+) - More keypad keys are bound to actions "Enter" - Generate dialog "/" - Add Misc Exit dialog "*" - Edit source "Page Up" -Zoom in "Page Down"-Zoom out "Home" -Reset Zoom "0"-Remove Exits Dialog - Howto Doc updated (README.html) - Add Misc Exit dialog modified: Columbed list is used now to display exits - New Feature: Delete Exit dialog added - now you can delete exits without deleting room itself
release: mudsbuilder-0.5.3 release date: 08/31/03 - Bugfix : when room has misc exit pointing to non-existant room it used to crash on loading this room from saved area file - Bugfix : used to be able to create rooms with duplicate ids on some occasions when loading area. - Change : Grid Helper is enabled by default now - Bugfix : When "New"ing area zoom was reseting itself over and over. - Bugfix : Grid Helper tried to delete itself over and over creating flickering - Change : Save, Save As and Open dialogs default pathes set to users homedir - Cleanup : most of .c files got partially cleaned up - unused functions were deleted - draw_preview(..) moved to draw.c from statusbar.c - Bugfix : couple of potential buffer overflows were fixed - Change : Zoom is reseted right away when area is newed/opened Scrolls are set to reset their position too - Bugfix : used to segfault when generating into nonexistant dir release: mudsbuider-0.5.2 release date: 08/24/03 - Bugfix: When loading saved area duplicate rooms used to appear sometimes - Grid->Helper changed to be more elegant, faster and less memory consuming - Bugfix: When level with gridhelper shown is destroyed it doesnt crash anymore - Numeric "+" on keypad acts as pressing "+" button, "-" for "-" button - Partial check is done on whether areafile to be loaded is really areafile, and not something else - Error checking on whether gereacreator.conf and mudlib used exist at all - Autoscroll option added to Options menu - Bugfix: Used to crash on Area->New when number of levels exceeded certain number (100+) - More keypad keys are bound to actions "Enter" - Generate dialog "/" - Add Misc Exit dialog "*" - Edit source "Page Up" -Zoom in "Page Down"-Zoom out "Home" -Reset Zoom "0"-Remove Exits Dialog - Howto Doc updated (README.html) - Add Misc Exit dialog modified: Columbed list is used now to display exits - New Feature: Delete Exit dialog added - now you can delete exits without deleting room itself
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