MobileCore lets you develop games for multiple mobile device platforms simultaneously, using one set of sources. Currently, PocketPC & Symbian are supported.
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Basic sound functionality has been added to the project. For all platforms, a basic audio stream has been implemented; to use it I added a 'sample' class to the namespace. This probably needs to be abstracted a bit further. Relevant source code will be available shortly.
A new version of MobileCore has been released. This version is getting useful: Buttons can now be accessed on all devices, there's exit functionality and the built-in font is back.
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