NCURSES based game, a clone of classical "Boulder Dash" - dig in earth, collect diamonds, watch out for stones... and HAVE FUN! Mining Haze is a logical game for one player. It's simple and runs in linux console.
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2009-02-15: Version 0.1: - added birds. - last version by AW. 2008-06-26: Version 0.04: - made gems gravitable: they fall just like stones, but do not destroy other gems when fall on them - added dirt - you can dig through it. - changed some #define s. Now JESTB -> IS_STONE and so on. 2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
2009-02-15: Version 0.1: - added birds. - last version by AW. 2008-06-26: Version 0.04: - made gems gravitable: they fall just like stones, but do not destroy other gems when fall on them - added dirt - you can dig through it. - changed some #define s. Now JESTB -> IS_STONE and so on. 2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
2008-06-26: Version 0.04: - made gems gravitable: they fall just like stones, but do not destroy other gems when fall on them - added dirt - you can dig through it. - changed some #define s. Now JESTB -> IS_STONE and so on. 2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
2008-06-26: Version 0.04: - made gems gravitable: they fall just like stones, but do not destroy other gems when fall on them - added dirt - you can dig through it. - changed some #define s. Now JESTB -> IS_STONE and so on. 2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
2008-06-23: Version 0.03: - improved gameflow (you can have as much level as "short int" can handle! see README) - limited number of lives (currently 3). - 4 levels in the basic pack, you can design new and easily play them (see README). 2008-06-22: Version 0.02: - new engine - less threading, easy to add new things, - new feature: you have to collect some number of gems to exit - gameflow! after death you repeat level, after passing level, the next level shows - configure scripts and make, make install.
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