Microsoft Visual C++ 6 code for a 3D renderer for Milkshape 3D objects.
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First release: Renders ascii-exported Milkshape files, and supports TGA textures.
Well here we go - my first attempt at a 3D engine (currently using OpenGL), and my first attempt at rendering Milkshape objects. I'll upload the source code over the next couple of days. At the moment it has some text files to tell the engine where to place objects in 3D space, and will display Milkshape text-file exported objects. Please get in touch if you would be interested in contributing to the project ! Steve
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