A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.
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We released our latest Win32 version (last version?) of our program, and source code. For VRML models go to http://meshalgorithms.sourceforge.net/ under Project Files. Our website now contains the models that were used during testing.
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