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megamek-0.35.34-source.tar.gz 2013-01-27 23.5 MB 11 weekly downloads
megamek-0.35.34-windows.zip 2013-01-27 21.4 MB 11 weekly downloads
megamek-0.35.34-mac.tar.bz2 2013-01-27 17.2 MB 11 weekly downloads
megamek-0.35.34.tar.gz 2013-01-27 17.6 MB 11 weekly downloads
readme.txt 2013-01-27 2.6 kB 11 weekly downloads
v0.35.34 (2013-01-27, 22:55 UTC+1) + Bug: DWP jettison detection not working + Patch 440: Princess patch : forced withdrawal, ejection and fleeing changes + Patch 439: isometric draw order and tooltip refresh bug fix + Patch 438: source 1.6 in build.xml + Patch 437: Patch for storing individual camo in the <entity> tag + Patch 429: Adds Camo Parsing to Scenario Loader + Patch 422: center windows on screen + Patch 435: Princess: Begin a Game in Withdrawal + Patch 413: ejection for TestBot + Bug: BA with non-ammo weapons in DWP should be able to dump DWP + Errata: prototype IJJ should subtract 1 from defensive BV each + availability codes, tech ratings and dates for most weapons and base ammo and some equipment (thanks Hammer and Neil!) + Bug 1136: Princess Bot Ignores Infantry. + Bug 3620: Princess Bot Does Not Move Heavy Infantry + change to MekViewPanel dimensions to accomodate MML + Bug 3626: falling while standing on building - mech not prone + Bug 3615: VTOL Jet Booster too heavy + Patch 441: Orthographics for Bridges and Submersables + Bug 3611: Minimap does not show fuel tanks + armorTonnage double in entity for tracking total armor tonnage in MML + fix NPE when determining physical phase eligibility + fix Princess to-hit guess against ejected MechWarriors + re-organized static JUMP_* ints in Mech.java for MML purposes + ignore .DS_Store when loading units + use MML fluff image if one is provided + Bug: 3630 Duplicate defaultQuirks Entries Prevent Cache Refresh + a few infantry corrections for MML + MechTextView for outputing units as formatted text + refactored MechView into megamek.common + Bug: 3630: Fixed an infinite loop in the default quirks load process that was preventing the units cache inititialization from finishing. + Mechs.zip contained two entries for the Mongoose MON-68: one in 3039u and the other in 3050u. The one in 3050u had the MON-69 configuration, which was missing from mechs.zip. I have fixed and renamed the 3050u file. + Bug 3629: Designs flagged as illegal due to "unallocated armor points" + Bug 3631: VTOLS can pickup ejected pilots regardless of flight level + Patch 442: leading spaces in report messages + changed packaging.xml to put lib inside MegaMek.app for OSX package + Bug: Firing arcs for large support vees and super heavy vehicles wrong + Bug 3632: head turret should be legal on quad mech + Fixed a few RAT errors + Bug 3595: Crashed dropship leads to NPE + Bug 3597: Incorrect names on movement options + RFE 1133: no more tarbombs please + removed armor point check from TestMech
Source: readme.txt, updated 2013-01-27