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This project is created to permit the usage of a more-stable, easy to use MaNGOS object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It doesn't include unreviewed changes, so it may look more feature-less than MaNGOS.


http://mangospt.sourceforge.net





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Release Date:

2007-07-09

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Registered:

2007-04-06

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  • Tiny MaNGOS 0.7.0 file released: tiny0.7.0.rar

    Original MaNGOS Changelog: MaNGOS 0.7 (Jul 9, 2006) https://svn.mangosproject.org/trac/MaNGOS/milestone/0.7 MaNGOS 0.7 - Codename "Eye of the Storm" -adds further improvements to the server core as well as to the majority of game classes and the game content database. ==== Game Features ==== * Fixed: random item enchantment display in the auction/mail/group loot dialogs. The item properties are also properly applied to the items at creation. * Added: support for opening gameobjects/items using their specific keys. Implemented key requirements for entering instances. * Added: a threat based aggro system along with threat bonuses from spells. * Implemented many additional spell effects and auras. The spell system is one step closer to completeness. * Improved: creature/player hostility checks using more accurate faction hostility data. Hostility is checked when casting spells including area-of-effect spells. * Fixed: parry/dodge related code. * Improved rage generation formula on blocked attacks/armor reduction etc. * Fixed: creature movement problems after creature stun/roots and creature orientation in some cases. * Fixed: some small problems in the player inventory system. * Added: support for all resurrection methods for various classes. Resurrection from corpse is also implemented. * Fixed: showing cooldown for items and spells, server side check and saving to the database is also implemented. * Added: support for gift creation. * Improved: the pet system and more improvements will follow in next release. * Added: keyring support. * Improved: many features related to raids/groups. * Added: support for in game guild creation. Guild system can be considered finished. Arena team creation is also partly implemented. * Added: target immunity. The targetable flag and the creature type limitation for spell targeting, which is now check when creating the target list, allows area spells against specific creature types like undeads/demons to work. * Added: support for diminishing duration of stun/fear/etc effects. * Rewrote: pet stable code along with improvements and bug fixes. * Added: support for who list filters. * Added: the instance system. * Fixed: the weather system, now common weather is shown for all players in the same zone. * Improved: the mail system and implemented the delay for mails containing items. * Added: an initial version of the battleground system. One type of battleground is mostly done, still needs more work. * Added: the jewelry profession, prospecting and support for inserting gems in sockets including meta gems bonuses. * Added: support for multi-mining veins. * Added: support for auto-renaming of characters on login at the request of GMs. * Added: a new, more correct visibility system, invisibility is also implemented correctly now. * Improved: durability cost calculation. ==== Server Features ==== * Added: full support for 2.0.x client branch. * Added/improved: many GM-commands. * Added: many checks for DB data at server load to simplify detecting problems and DB development. * Moved: many data stored in code to the DB and cached most static DB data at server load to speed up runtime access to it. * Added: support for saving next spawn time for creatures/GOs which is now used it at grid/server load. * Improved: the script system allowing more item/creature/GO scripts with more features to be written easily. * Added: size checking for all packets received from the to prevent crashes at wrong data. Many other received data check were also added to prevent cheating. * Improved: the compatibility with 64-bit platforms. * Added: support for account password encryption in the DB to increase secure security. * Added: support for a log directory and the date info is now added to log name. * Updated: the network library to a recent version. * Fixed: many memory leaks and crases sources. * Added: DBC locale support that can be set from mangosd.conf. * Fixed Bugs: 390 * Total number of changes: 923 The complete list of closed tickets can be found here: https://svn.mangosproject.org/trac/MaNGOS/query?status=closed&milestone=0.7

    posted 859 days ago

  • File released: /Tiny MaNGOS/0.7.0/tiny0.7.0.rar

    posted 859 days ago

  • Tiny MaNGOS 0.6.0 file released: tiny0.6.0.zip

    Lot of cleanups, small fixes Added: DealDamageBySchool Fixed: Adrenaline rush Fixed: close doors at despawn time. Patch provided by donshine. Fixed: not output "Whispers accepting now: ON" for players (non-GM) at first whisper Fixed: reopen reward choice windows at inventory full error, let close it but normal way by cancel or free space and receive reward. Fixed: 5% miss chance (instead 24%) in case duel-wild special attacks. Patch provided by havoc. Fixed: unmount player at start swimming. [New sql update: 3402_creature_onkill_reputation.sql ] Implement reputation gain at creature kill based at DB data. Req. DB support for real data. Patch provided by Dr_Org. Fixed reputation gain calculation for quests. Fixed: Ev1scerate Formula. Patch provided by havoc. [New sql update: 3397_creature_template.sql ] Check creature possibility walk by ground/swimbased at DB data (character_template.InhabitType field) Fixed: set starting spells for some summoned pets. Patch provided by avalonmaster. Fixed typo that prevent correct check inventory space at quest start. Patch provided by mcben. Fixed crash at incorrect check in Spell::EffectEnchantHeldItem. Patch provided by thc. Fixed crash at creature using ranged weapon (in some script library projects). Patch provided by KTO-TO Fixed: not activate combat mode at heal pet using spell healing by price own health. Fixed: some quest problems with completing quest to class trainer of another class Fixed crash in ProcDamageAndSpell. Patch provided by indomit Fixed: add boss immunity to sleep effect. Patch provided by Academico. Fixed crash at cancel trade using /trade command with self. Patch provided indomit Implement who list filter support. Patch provided by Kash & TOM_RUS. Fixed: allow fill target item stack at drop another stack of same items in bank in same way as in inventory. patch provided by indomit. Fixed possible crashes in battleground: remove player from battleground structures at player logout. Simplify code. Fixed: check casting buff level in comparison target player level, check enchanting skill level in comparison disenchanting target item. Patch provided by killdozer. Fixed: command names in old sql update. Removed mangos.sql, please use third party databases with the proper SQL updates Fixed crash at Aura slot update call. Add to aura table all auras used in 1.12.1 spell data. Simplify and cleanup grid *.map file loading code. Patch provided by Craker. Fixed possible crash at adding player to grid. Patch provided by Craker. Fixed: do caster damage at target heal using spells that heal target for caster health. Fixed crash at not existed quest completing check. Fixed crash at call _setTargetLocation for not removed TargetedMovementGenerator with deleted target. Patch provided by Malloc. Fixed: correctly show sleep/sit/kneel emote animation.Patch provided by Dr_Org. Fixed: teleport player to closest to corpse graveyard at spirit resurrection at another graveyard. This will prevetn cheating with ghost mode traveling. Fixed: civilian NPCs will not aggro at enimies. Fixed: correct base crit percent and correct agility based crit classrate. Fixed: set MaxOverspeedPings default value to 2 in world code in addition to already set in mangosd.conf.in Fixed: not set passive mode for guardian (non-controlled) pets at creating. Fixed crash at packet name lookup in error output at receive packet with wrong size. Fixed: not parry/dodge at ranged attack, correctly calculate crit/etc from damage+bonus at non-spell attack. Patch provided by sftry. Fixed: apply level spell penalties, correctly calculate dot periodic damage. Patch provided by sftry. Added: More aggressive settings against speed cheats. Implement diminishing duration of stun/fear/etc effects. Patch provided by n0n4m3. Some related code cleanups. Fixed: correctly check started duel in IsHostileTo/IsFriendlyTo functions. Fixed: classify speed decreasing aura effect as negative. This fix Dazed and other similar aura from removing by left click. Fixed: allow unequip main hand weapon in case holding in offhand not shield or weapon. Fixed: ignore in attacks and weapon skill grow non-weapon offhand item. Fixed: correct spell requirements for held item enchanting spells: SPELL_EFFECT_ENCHANT_HELD_ITEM applied always to mainhand weapon of spell targeted players (caster or totem targets in areas). Fixed crash at .addquest command with selected creature. Patch provided by Craker. Implement spell Stuck casted at use client "help request" -> Unstuck option. Patch provided by TOM_RUS. Re-implement .start as cast of Stuck spell. Fixed cheating with force logout in combat: give honor points to all players (and pet owners) attacking logout player. Fixed: correctly show in character windows pos/neg damage bonuses: send as int values instead float. Fixed: ranged attack power exist only for classes (warriors/rogue/hunters) that can learn ranged weapon (not wands) used. Fixed: optimize amount spell cooldown packets sent to client: send only cooldown data different from stored in client spell.dbc. Fixed (partly and more like workaround :( ) item cooldown show. Some problems still exist. [new sql update: 3252.sql]If you get sql error "Unknown column 'required_level'" then apply 2912_areatrigger_template.sql first. Change password command to use syntax: .password $old_password $new_password $new_password Patch provided by ^Tony^. If you get sql error "Unknown column 'DisenchantID'" then apply 3138_item_template.sql first. Fixed: restored consistency between mangos.sql and sql updates Added: check for appropriate ReqSourceCount entries Check guild creating result, some guild related cleanups. Small guild charter related cleanup. [Note: New sql updates: 3245_item_text.sql 3245_mail.sql 3245_page_text.sql] Extract item text data (ITEM_FIELD_ITEM_TEXT_ID field indexes, mail body and other generated texts) from static texts of book pages. Rename `item_page` to `page_text` (book pages) and create `item_text` (generated item texts). Also note: mail bodies will lost at this SQL update. Fixed: lost reputation record in `character_reputation` at receive reputation before first reputation save. 3246_character_reputation.sql sql update fix problem with existed characters. Some misc crashfixes and cleanups Added Mangosd Cleaning and Fixing 3 Added honor system

    posted 949 days ago

  • File released: /Tiny MaNGOS/0.6.0/tiny0.6.0.zip

    posted 949 days ago

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