Renders composited slippy map tiles quickly with c++.

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A fast and memory efficient slippy map tile renderer in c++ with stylistic features through a layered composition design similar to motion graphics compositors. Uses Mapnik2, FreeImage, and Postgis.

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Icons must be PNG, GIF, or JPEG and less than 1 MiB in size. They will be displayed as 48x48 images.