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These are the developer forums really so your question is a little out of place , if you go to our main page and follow the link to our forum you'll probbly get more answers from bud ( the guy who wrote it ) there.
the main URL is as http://llogd.sourceforge.net.
2001-08-02 17:42:34 UTC by the_wraith
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I am using logd_tk with DayofDefeat mod..
IT works fine.. but I cannot get the slap sound
'sound/weapons/cbar_hitbod1.wav'
to play when users who tk are admin_slapped.
It says sv_startsound cbar_hitbod1.wav not precached..
I have added those sounds to a dod_omaha.res
file.. but these sounds are in a pak0.pak
file in valve dir.. and will not re-download or play
on anyones...
2001-08-02 04:26:26 UTC by cejay123
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Logged In: YES
user_id=181573
ok the update is on the main webpage.
2001-07-30 16:09:54 UTC by kndroc
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Logged In: YES
user_id=181573
FragCount[ iIDA ] = FragCount[ iIDA ] + 1;]
should work fine
it hasn't failed yet on the TK plugin....
(i just got the TK plugin working!)
ill see if we can make KA a little more robust..like make a
vault entry if it doesn't fine one.
And ill check this timer code out too.
2001-07-29 23:32:07 UTC by kndroc
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bud-froggy committed patchset 2 of module logd to the Log Daemon MM CVS repository, changing 28 files.
2001-07-29 23:19:47 UTC by bud-froggy
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bud-froggy committed patchset 1 of module logd to the Log Daemon MM CVS repository, changing 28 files.
2001-07-29 23:19:47 UTC by bud-froggy
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Logged In: YES
user_id=281806
small has a probelm with a[]-- or ++ for some reason, it
compiles but will cause an error at runtime. Th etimers i'm
not sure what's goin on but Kndroc is lookinginto it as wel
speak.
Bots cannot be forced to drop weapons, you should have bot
protection on if you are using bots and that will prevent
any execclient on bot, not useful for testing but it...
2001-07-29 22:25:16 UTC by the_wraith
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Logged In: YES
user_id=258370
Sorry, my bad... After changing the settimer line and
adding the if statement before the killtimer, it does
function correctly now (I compiled but forgot to move the
binaries... silly me! :D) Well, as far as I know it
works - I haven't played in it yet (in case it matters,
this is all on a CS server). However, the point of bots
again is brought...
2001-07-29 11:15:54 UTC by joeatrr
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OK, I'm getting an error #10 from the logd_knifearena
function at every round_start. I looked at the source
for the plugin and this is what I found toward the end
of the WeaponRemover() function:
iAnnounceTimer = set_timer(Announce,200,99);
The problem is that Announse is defined earlier in the
function as:
new Announce[MAX_DATA_LENGTH] = "Knife Arena: knives
only...
2001-07-29 10:40:04 UTC by joeatrr
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Anonymous committed patchset 1 of module CVSROOT to the Log Daemon MM CVS repository, changing 11 files.
2001-07-26 12:10:53 UTC by nobody