Linapple is an emulator of Apple][ series computers for Linux or other POSIX-compliant systems with SDL support, which works out of the box. It derives from AppleWin maintained now by Tom Charlesworth, and almost as powerful as AppleWin is.
This emulator works surprisingly well, but has a very kludgy keyboard handling that really only works with an american keyboard layuot, and does not follow the X layout in use. It might have been better to use some X input library than reading scancodes with SDL. It would have been a good thing to have a fullscreen mode with true 50 Hz vblank for games, some flicker is unavoidable as it is. apart from that, as far as I can tell just about every program I've tried works just great, including printing and sound emulation. By far the best and easiest to set up of the Apple II emulators I've tried on Linux.
++ 1. Opening of compressed .gz files - in read-only mode. ++ 2. Super quick load-save states (CTRL+0..9 - quick load state, CTRL+SHIFT+0..9 - quick save it) in current states directory. ++ 3. Add Mockingboard (but not Phasor??) support, without speech, as I could take it. But Mockingboard works! You may test it in such games as Berzap! (you need to switch Mockingboard on after pressing Ctrl+C in the game), in Willy Byte in the Digital Dimensions, in Pitfall II(tm), in UltimaIV and few others. ++ 4. VideoBenchmark added! Run `linapple -b' to see benchmark running and its result in console. ++ 5. Parallel Printer file name can be set in linapple.conf (default was Printer.txt in working directory)
Today we have LinApple 1.1 release! Ability to open .gz compressed files for floppy disk images has been added, Mockingboard (limited) support is added, too. VideoBenchmark - you may test performance of the emulator by running `linapple -b' from console. That is, and few others additions are very helpful.
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