by chaos-dev
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
chaos-dev committed revision 232 to the Valkyrie C++ Game Engine SVN repository, changing 7 files
chaos-dev committed revision 231 to the Valkyrie C++ Game Engine SVN repository, changing 2 files
chaos-dev committed revision 230 to the Valkyrie C++ Game Engine SVN repository, changing 2 files
chaos-dev committed revision 229 to the Valkyrie C++ Game Engine SVN repository, changing 1 files
chaos-dev committed revision 228 to the Valkyrie C++ Game Engine SVN repository, changing 1 files
chaos-dev committed revision 227 to the Valkyrie C++ Game Engine SVN repository, changing 3 files
chaos-dev committed revision 226 to the Valkyrie C++ Game Engine SVN repository, changing 2 files
chaos-dev committed revision 225 to the Valkyrie C++ Game Engine SVN repository, changing 3 files
chaos-dev committed revision 224 to the Valkyrie C++ Game Engine SVN repository, changing 6 files
chaos-dev committed revision 223 to the Valkyrie C++ Game Engine SVN repository, changing 7 files
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