A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
Top notch code in this excellent library. Absolutely a dream to use. Well documented, well written, easy to understand.
This library is great! Very efficient and very nice API layout. Allows you to build "maps" in a very intuitive and convenient way. Keep up the great work guys!
Looks very useful. Put to better practice I bet this could be used to generate very realistic things.