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Hello guys,
I want to write an voice chat application in a local ad hoc network. I can't use Internet. Can I still use libjingle library for voice chat application in independent Ad hoc network? Will it work?
If not, can anyone please suggest me what other effective way I should use.
2009-10-22 13:45:58 UTC by sachin0000
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In order to build libjingle-0.4.0 on NetBSD, the following set of patches are required.
2009-09-07 17:30:54 UTC by yacht
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efalk added dbentley49 to the libjingle project.
2009-05-16 19:30:16 UTC by efalk
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libjingle 0.4.0 fail to build on gcc 4.2.1 with various C++ syntax errors. Patch attached.
2008-02-28 21:10:40 UTC by hfiguiere
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http://www.turtle4privacy.org
http://www.turtle4privacy.org/documents/en_what_is_turtle_f2f.ppt
it allows sharing hop by hop, so upload dwonload up down up down till destination, this means no IP adress is revealed
connections only friend to friend, this means after a hop, the sharing IP adress is unkown...
f2f messenger allows to share chunks with ed2k hash, so the hop chains is...
2007-03-14 21:59:30 UTC by nobody
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Mediastreamer through libjingle is causing a segmentation fault -- it may be because of my hardware, I'm using an IBM T43p.
Here is the GDB output;
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1221321840 (LWP 19005)]
snd_card_create_read_filter (obj=0x0) at sndcard.c:123
123 g_return_val_if_fail(obj->_create_read_filter!=NULL,NULL);
Current...
2007-01-30 02:28:07 UTC by papayiya
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In the function
void P2PSocket::RememberRemoteCandidate()
uint32 i = 0;
while (i < remote_candidates_.size()) {
if (remote_candidates_[i].generation() < remote_candidate.generation()) {
remote_candidates_.erase(remote_candidates_.begin() + i);
LOG(INFO)
2007-01-28 20:11:42 UTC by nobody
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ByteBuffer::~ByteBuffer() {
delete bytes_;
}
delete arrays like above is dangerous,
using delete[] bytes; instead.
2006-09-06 07:40:28 UTC by nobody
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phonesessionclient.cc:
bool PhoneSessionClient::FindMediaCodec(MediaEngine* me,
const
PhoneSessionDescription* desc,
const char**
codec) {
for (size_t i = 0; i < desc->codecs().size(); ++i) {
if (me->FindCodec(desc->codecs()[i].name.c_str()))
*codec = desc->codecs()[i].name.c_str();.
2006-08-23 10:08:32 UTC by digidrops
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When calling PhoneSessionClient::JoinCalls
session_map_ isn't updated. That causes crash on
session destroy.
I fixed that adding one line in call.cc
void Call::Join(Call *call, bool enable) {
while (call->sessions_.size() != 0) {
// Move session
Session *session = call->sessions_[0];
call->sessions_.erase(call->sessions_.begin());
sessions_.push_back(session);...
2006-08-17 10:07:34 UTC by artjom_br