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libjingle

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Programming Languages: C++

License: BSD License

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browse code, statistics, last commit on 2005-12-15 cvs -d:pserver:anonymous@libjingle.cvs.sourceforge.net:/cvsroot/libjingle login

cvs -z3 -d:pserver:anonymous@libjingle.cvs.sourceforge.net:/cvsroot/libjingle co -P modulename

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  • Can I use libjingle library w/o internet?

    Hello guys, I want to write an voice chat application in a local ad hoc network. I can't use Internet. Can I still use libjingle library for voice chat application in independent Ad hoc network? Will it work? If not, can anyone please suggest me what other effective way I should use.

    2009-10-22 13:45:58 UTC by sachin0000

  • Patches to build libjingle-0.4.0 on NetBSD

    In order to build libjingle-0.4.0 on NetBSD, the following set of patches are required.

    2009-09-07 17:30:54 UTC by yacht

  • libjingle

    efalk added dbentley49 to the libjingle project.

    2009-05-16 19:30:16 UTC by efalk

  • libjingle 0.4.0

    libjingle 0.4.0 fail to build on gcc 4.2.1 with various C++ syntax errors. Patch attached.

    2008-02-28 21:10:40 UTC by hfiguiere

  • add turtle p2p f2f to lobjingle library

    http://www.turtle4privacy.org http://www.turtle4privacy.org/documents/en_what_is_turtle_f2f.ppt it allows sharing hop by hop, so upload dwonload up down up down till destination, this means no IP adress is revealed connections only friend to friend, this means after a hop, the sharing IP adress is unkown... f2f messenger allows to share chunks with ed2k hash, so the hop chains is...

    2007-03-14 21:59:30 UTC by nobody

  • Segmentation fault when using call example from snd_card_cre

    Mediastreamer through libjingle is causing a segmentation fault -- it may be because of my hardware, I'm using an IBM T43p. Here is the GDB output; Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1221321840 (LWP 19005)] snd_card_create_read_filter (obj=0x0) at sndcard.c:123 123 g_return_val_if_fail(obj->_create_read_filter!=NULL,NULL); Current...

    2007-01-30 02:28:07 UTC by papayiya

  • logging removed object of list

    In the function void P2PSocket::RememberRemoteCandidate() uint32 i = 0; while (i < remote_candidates_.size()) { if (remote_candidates_[i].generation() < remote_candidate.generation()) { remote_candidates_.erase(remote_candidates_.begin() + i); LOG(INFO)

    2007-01-28 20:11:42 UTC by nobody

  • delete arrays wrongly

    ByteBuffer::~ByteBuffer() { delete bytes_; } delete arrays like above is dangerous, using delete[] bytes; instead.

    2006-09-06 07:40:28 UTC by nobody

  • "for" breaks after one look, will only find ISAC

    phonesessionclient.cc: bool PhoneSessionClient::FindMediaCodec(MediaEngine* me, const PhoneSessionDescription* desc, const char** codec) { for (size_t i = 0; i < desc->codecs().size(); ++i) { if (me->FindCodec(desc->codecs()[i].name.c_str())) *codec = desc->codecs()[i].name.c_str();.

    2006-08-23 10:08:32 UTC by digidrops

  • PhoneSessionClient::JoinCalls bug

    When calling PhoneSessionClient::JoinCalls session_map_ isn't updated. That causes crash on session destroy. I fixed that adding one line in call.cc void Call::Join(Call *call, bool enable) { while (call->sessions_.size() != 0) { // Move session Session *session = call->sessions_[0]; call->sessions_.erase(call->sessions_.begin()); sessions_.push_back(session);...

    2006-08-17 10:07:34 UTC by artjom_br

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