libgtk3dcanvas is a Gtk set of widgets to build easily simple 3D scene render engines.You can add items (balls, stick, polygone, ...) like on libgnomecanvas, and then, you can declare several camera (OpenGL, Direct3d...) to render it.
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I just released the version 0.2. This version is even better than previous ones. This time, you can add not less than 3 sort of items (balls, sticks, pyramid), you can declare a bunch of opengl cameras to render the world, you can transform the points easily and the documentation is there (http://libgtk3dcanvas.sourceforge.net)... Enjoy, Mt.
2002-08-12 Martin Quinson <mquinson@blaise.ens-lyon.fr> * Version 0.2 * Add stick and pyramid item subtype * Add functions to apply 3d transformations * Use glib-mkenums to parse all enum types, and create a GLib type number, so that they can be used as properties 2002-08-08 Martin Quinson <mquinson@blaise.ens-lyon.fr> * The lib is now dynamic, and not static any longer
2002-08-12 Martin Quinson <mquinson@blaise.ens-lyon.fr> * Version 0.2 * Add stick and pyramid item subtype * Add functions to apply 3d transformations * Use glib-mkenums to parse all enum types, and create a GLib type number, so that they can be used as properties 2002-08-08 Martin Quinson <mquinson@blaise.ens-lyon.fr> * The lib is now dynamic, and not static any longer
2002-08-12 Martin Quinson <mquinson@blaise.ens-lyon.fr> * Version 0.2 * Add stick and pyramid item subtype * Add functions to apply 3d transformations * Use glib-mkenums to parse all enum types, and create a GLib type number, so that they can be used as properties 2002-08-08 Martin Quinson <mquinson@blaise.ens-lyon.fr> * The lib is now dynamic, and not static any longer
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