The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
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2008.09.02 (0.0.3) * License change + Including GNU LGPL 2.1, rather than 3. * Documentation + Improved doxygen documentation. + HTML documentation installed during 'make install'. + Man pages installed during 'make install'.
2008.08.16 (0.0.2) * Optimizations + Began dirty rectangle update implementation * Improvements + Added support for gamma correction. (Tables produce by code based on Public Domain code by Solra Bizna <solra@bizna.name>) + Added line intersection test. + Line collections can be made, drawn, and tested for intersection. + Added line thickness support to API (thickness not yet implemented). + SDL_Init() called if nothing about SDL was initalized, otherwise SDL_InitSubSystem(SDL_INIT_VIDEO) is called, if video wasn't already initialized. + rockdodge can run in throttled fps, or max'd-out fps (press [F] to toggle) * Documentation + Adding API documentation to header file, for doxygen. + Constructing all documentation via doxygen. * Options + Added fullscreen/window env. var. support. * Fixes + XY_FIXED_MIN and _MAX didn't account for the fractional part. Fixed. + XY_getcolor() was broken. Fixed. + Made crtxy.h C++-friendly. Thanks to: 'synkro' on #SDL + Locking/unlocking surfaces before accessing pixels, if necessary. * Additions + Created polygon test app.
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