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An 'idea' for colaborative designing in a physics simulation metaverse

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Leges Physicae is an 'idea' for an online physics simulator presented as an expanding 3D game metaverse. It would be programed as an extensible, modular platform for socially driven collaborative designing and simulation online. With development the aim is to simulate aircraft, vehicles, boats spaceships, solar systems, economies, clothes and characters in a persistent user driven universe.

Fully developed it should be able to simulate the dynamics of flight, the mechanics vehicles, the buoyancy of ships, and the gravity for spaceships in a large 3D system. The the plan is to use the OGRE graphics engine with Bullet Physics along with a slew of abstraction layers and modern programing methods to build a realistic and enjoyable simulator. If you are interested in helping make this project a reality contact us, we are in need a variety of skills to establish and publicize this project. For more information about the plan check out the website for updated information

LegesPhysicae Web Site


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Intended Audience

Advanced End Users, Developers, Education, End Users/Desktop, Engineering

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