landshade

alpha

realtime 3d surface rendering library

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Description

landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.

landshade Web Site

Features

  • -OpenCL accelerated terrain generation running solely on the GPU
  • -scriptable using python
  • -mostly templated modular C++ design seperating core and backends/frontends
  • -supports collision using bullet physics

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Additional Project Details

Intended Audience

Developers, End Users/Desktop

User Interface

OpenGL

Programming Language

Python, C++, Haskell, GLSL (OpenGL Shading Language)

Registered

2009-11-06
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