by digiman
Qfusion is a game engine which is available for download and modification under the terms of GNU GPL. Recent versions of the engine extend the base Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features.
digiman committed revision 813 to the qfusion engine SVN repository, changing 1 files
-========- What's new in r10 -========- - Shadow maps support for models - Occlusion queries support for shadow maps, portals and models - Outlines GLSL shader for cell shading effect - Added decal stage to "material" shader passes - Bugfixes and ...
-========- What's new in r10 -========- - Shadow maps support for models - Occlusion queries support for shadow maps, portals and models - Outlines GLSL shader for cell shading effect - Added decal stage to "material" shader passes - Bugfixes and ...
digiman committed revision 812 to the qfusion engine SVN repository, changing 1 files
digiman committed revision 811 to the qfusion engine SVN repository, changing 1 files
digiman committed revision 810 to the qfusion engine SVN repository, changing 1 files
digiman committed revision 809 to the qfusion engine SVN repository, changing 1 files
digiman committed revision 808 to the qfusion engine SVN repository, changing 6 files
digiman committed revision 807 to the qfusion engine SVN repository, changing 1 files
digiman committed revision 806 to the qfusion engine SVN repository, changing 2 files
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