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Does someone have a sample application that I can play with? I spend most of my time in C++ and perl on OSX, but have no Java experience. I just want to make a little util to get the current prices of particular items in the mall, but was unable to get kolbot to work (at all). This seemed like a good match, but was again unable to get it working.
TIA for your help,
Thane.
2005-08-16 00:14:36 UTC by thaneboy
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WRT 2) I will eventually migrate to Java 1.5 but I don't have any compelling reason to do so now. Thus I don't think it is a factor for KwiKoL. When you migrate then so will I.
I'm not sure how to isolate and insulate the library from KoL changes. I suspect if the API were settled and *not* coupled to specific pages, the end users would never notice (and that would be a good thing in the...
2005-01-19 18:28:31 UTC by jaadams5
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To address 1)
a) I have code that creates an aggregated list of all the items that I own regardless of their location - inventory, store, closet or equipped.
b) I have code that finds items that are in my inventory but not in my closet and moves one (each) of those items to my closet.
c) I have code that finds items that are in my clan stash but not in my inventory.
d) I have code...
2005-01-19 18:15:14 UTC by jaadams5
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OK, there have been a lot of changes recently. Between Jick quitting his job to take on KoL full-time and the weekly Radio KoL show with he and Skully coming back (and producing a lot of user feedback), it's getting difficult to keep up with the changes. Add to it that we've had a good bit of internal discussion about potential changes to the data structures in KwiKoL to better accommodate both...
2005-01-19 04:39:11 UTC by mgturland
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As you noticed, now the password hash is no longer a
simple MD5 hash.
You can read more at this KoL forums thread:
http://forums.kingdomofloathing.com/viewtopic.php?t=18186&highlight=pwd&sid=da1de851978ff02a1ca2ae066c9d858c
In the meanwhile, a fix to get the password from the
account page has been implementd.
2005-01-16 11:54:29 UTC by eran-m
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I had considered that option. In cooperation with PoolAce (creator of KoL Helper), I actually created an XML API for his MySQL database of items before I started work on KwiKoL. It's plausible that we could tie KwiKoL into it for fetching autosell prices, although I'm not sure I want to go that road yet. I'm considered implementing a separate method, likely in the KoLInventory class, for...
2005-01-16 03:43:20 UTC by mgturland
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I was getting a little frustrated with the broken closet in KwiKoL (I had not realized how much my playing style depended on being able to quickly identify which items were "surplus". This is not a complaint to Matt ;-) because I still think KwiKoL is right up there with sliced bread (or should that be toast?)) so I bit the bullet and implemented a getItemsInCloset that used a parser.
2005-01-12 16:56:21 UTC by jaadams5
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Sorry for the delay in news, but rest assured that KwiKoL 1.0.2 is in the works.
The library structure is changing to more closely resemble the way the game interface is structured.
New features will include a container structure for item objects and a Kmail interface.
Keep checking back for updates and check out the forums for design issues and other discussion.
2005-01-10 15:39:46 UTC by mgturland
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Though HTMLParser has proven to be reliable, it's really only used to decode HTML entities in item names. Currently, there are only two in use that I know of: ñ and ™. Does anyone know how these can be converted to their Unicode equivalents (\u00f1 and \u2122 respectively) in a way that's compatible with the Windows console? I've tried going through the HTMLParser CVS source...
2005-01-02 19:05:32 UTC by mgturland
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I'm willing to bet it doesn't, but I haven't actually tried it. I'm working on a lot of changes for 1.0.2 and it'll account for the new closet changes.
2004-12-31 06:12:54 UTC by mgturland