Joy2key allows you to control applications accepting keyboardcommands with your joystick. It does not work with all applications,however, because some do not accept synthetic events for securityreasons.
It is a very importance project for pc gaming on GNU/Linux.It needs a GUI,urgently.
It works great for NullDC (Dreamcast emulator) for the most part. It could really use an feature for analogue joy sticks, though.
becuse its cool
/* joy2key This program gets events from the joystick device /dev/input/js0 and dispatches X events or console keypresses to a specific window based on joystick status. It is most useful for adding joystick support to games that don't nativly support the joystick, using joy2key to send XKeyPress (or console ioctl()) messages in place of actually typing movement keys. This code is under the GNU Public License (see COPYING), you can do whatever you want to it, and if you do anything really neat, I'd like to see it! - Peter Amstutz (tetron@interreality.org) special thanks to Zhivago of EFNet's #c for helping me out a LOT with the XSendEvent() code... The latest version of joy2key can be found in ftp://sunsite.unc.edu/pub/Linux/X11/xutils or on joy2key's (rather spartan) website, http://www-unix.oit.umass.edu/~tetron/joy2key Revision History ---------------- 1.0 (12 Aug 1997) - First version. 1.1 (04 Dec 1997) - Thanks to Craig Lamparter (craiger@hemna.rose.hp.com), joy2key now has support for four-buttoned joysticks/gamepads! Also some bugfixes. 1.2 (28 Apr 1998) - Pierre Juhen (pierre.juhen@wanadoo.fr) fixed a dumb little bug and added the autorepeat feature! 1.3 (04 Jun 1998) - Frederic Lepied (fred@sugix.frmug.org) added option to call w/o the window title arg to select target window interactivly (gee, why didn't I do that in the first place?) and detect when the window closed and exit properly. Also now uses 1.0 joystick module event-based handling instead of polling (now _requires_ 1.0+ joystick driver, which is available for v2.0+ Linux kernels), and is able to send events to the console with an ioctl() as well! Lots of code cleanup and restructuring. 1.4 (17 Aug 1998) - .joy2keyrc implemented, this adds -rcfile and -config. Bugfix for -dev command. Also automatic calibration when no -thresh is found, added -deadzone option. 1.5 (20 Jul 1999) - Patch by Jeremy (jeremy@xxedgexx.com) to look up windows by their numeric ID when they cannot by found by name; this makes it possible to use joy2key with full-screen (DGA) X apps. Joy2key also now uses autoconf/automake. 1.6 (10 Apr 2001) - Okay, after getting mail about it for literally years, I've finally fixed the bug parsing joy2keyrc files... ;-p 1.6.1 (27 Jan 2005) - Just a trivial update to fix the web page and email addresses. 1.6.2 (22 Mar 2007) Rens (mraix@xs4all.nl) - Fixed a bug, preventing joy2key from using your highest numbered button. - Made joy2key lower case / upper case - aware by simulating actual keyboard behaviour: capital A is generated like this: key-shift-down, key-"a"-down, key-"a"-up, key-shift-up Exactly as you would type it..... It sounds trivial, but I found out that a lot of games ( Especially Windoze games running in Wine ) require exact simulation of the keyboard-presses or there will be no joy(2key). 1.6.3 (12 Apr 2008) Peter Alfredsen (peter.alfredsen@gmail.com) - Fix up a few compiler warnings. - Once and for all fix configure.ac so it works. - Merge Debian, OpenSuse and Gentoo patches. Related bugs: Opensuse: https://bugzilla.novell.com/226508 Gentoo: http://bugs.gentoo.org/82685 Debian: http://bugs.debian.org/365146 http://bugs.debian.org/404543 http://bugs.debian.org/404550 - Fix up the ... unique ... coding style that Rens Introduced. Merge only relevant parts of his changes. Change comment style to C. */
/* joy2key This program gets events from the joystick device /dev/input/js0 and dispatches X events or console keypresses to a specific window based on joystick status. It is most useful for adding joystick support to games that don't nativly support the joystick, using joy2key to send XKeyPress (or console ioctl()) messages in place of actually typing movement keys. This code is under the GNU Public License (see COPYING), you can do whatever you want to it, and if you do anything really neat, I'd like to see it! - Peter Amstutz (tetron@interreality.org) special thanks to Zhivago of EFNet's #c for helping me out a LOT with the XSendEvent() code... The latest version of joy2key can be found in ftp://sunsite.unc.edu/pub/Linux/X11/xutils or on joy2key's (rather spartan) website, http://www-unix.oit.umass.edu/~tetron/joy2key Revision History ---------------- 1.0 (12 Aug 1997) - First version. 1.1 (04 Dec 1997) - Thanks to Craig Lamparter (craiger@hemna.rose.hp.com), joy2key now has support for four-buttoned joysticks/gamepads! Also some bugfixes. 1.2 (28 Apr 1998) - Pierre Juhen (pierre.juhen@wanadoo.fr) fixed a dumb little bug and added the autorepeat feature! 1.3 (04 Jun 1998) - Frederic Lepied (fred@sugix.frmug.org) added option to call w/o the window title arg to select target window interactivly (gee, why didn't I do that in the first place?) and detect when the window closed and exit properly. Also now uses 1.0 joystick module event-based handling instead of polling (now _requires_ 1.0+ joystick driver, which is available for v2.0+ Linux kernels), and is able to send events to the console with an ioctl() as well! Lots of code cleanup and restructuring. 1.4 (17 Aug 1998) - .joy2keyrc implemented, this adds -rcfile and -config. Bugfix for -dev command. Also automatic calibration when no -thresh is found, added -deadzone option. 1.5 (20 Jul 1999) - Patch by Jeremy (jeremy@xxedgexx.com) to look up windows by their numeric ID when they cannot by found by name; this makes it possible to use joy2key with full-screen (DGA) X apps. Joy2key also now uses autoconf/automake. 1.6 (10 Apr 2001) - Okay, after getting mail about it for literally years, I've finally fixed the bug parsing joy2keyrc files... ;-p 1.6.1 (27 Jan 2005) - Just a trivial update to fix the web page and email addresses. 1.6.2 (22 Mar 2007) Rens (mraix@xs4all.nl) - Fixed a bug, preventing joy2key from using your highest numbered button. - Made joy2key lower case / upper case - aware by simulating actual keyboard behaviour: capital A is generated like this: key-shift-down, key-"a"-down, key-"a"-up, key-shift-up Exactly as you would type it..... It sounds trivial, but I found out that a lot of games ( Especially Windoze games running in Wine ) require exact simulation of the keyboard-presses or there will be no joy(2key). 1.6.3 (12 Apr 2008) Peter Alfredsen (peter.alfredsen@gmail.com) - Fix up a few compiler warnings. - Once and for all fix configure.ac so it works. - Merge Debian, OpenSuse and Gentoo patches. Related bugs: Opensuse: https://bugzilla.novell.com/226508 Gentoo: http://bugs.gentoo.org/82685 Debian: http://bugs.debian.org/365146 http://bugs.debian.org/404543 http://bugs.debian.org/404550 - Fix up the ... unique ... coding style that Rens Introduced. Merge only relevant parts of his changes. Change comment style to C. */
/* joy2key This program gets events from the joystick device /dev/input/js0 and dispatches X events or console keypresses to a specific window based on joystick status. It is most useful for adding joystick support to games that don't nativly support the joystick, using joy2key to send XKeyPress (or console ioctl()) messages in place of actually typing movement keys. This code is under the GNU Public License (see COPYING), you can do whatever you want to it, and if you do anything really neat, I'd like to see it! - Peter Amstutz (tetron@interreality.org) special thanks to Zhivago of EFNet's #c for helping me out a LOT with the XSendEvent() code... The latest version of joy2key can be found in ftp://sunsite.unc.edu/pub/Linux/X11/xutils or on joy2key's (rather spartan) website, http://www-unix.oit.umass.edu/~tetron/joy2key Revision History ---------------- 1.0 (12 Aug 1997) - First version. 1.1 (04 Dec 1997) - Thanks to Craig Lamparter (craiger@hemna.rose.hp.com), joy2key now has support for four-buttoned joysticks/gamepads! Also some bugfixes. 1.2 (28 Apr 1998) - Pierre Juhen (pierre.juhen@wanadoo.fr) fixed a dumb little bug and added the autorepeat feature! 1.3 (04 Jun 1998) - Frederic Lepied (fred@sugix.frmug.org) added option to call w/o the window title arg to select target window interactivly (gee, why didn't I do that in the first place?) and detect when the window closed and exit properly. Also now uses 1.0 joystick module event-based handling instead of polling (now _requires_ 1.0+ joystick driver, which is available for v2.0+ Linux kernels), and is able to send events to the console with an ioctl() as well! Lots of code cleanup and restructuring. 1.4 (17 Aug 1998) - .joy2keyrc implemented, this adds -rcfile and -config. Bugfix for -dev command. Also automatic calibration when no -thresh is found, added -deadzone option. 1.5 (20 Jul 1999) - Patch by Jeremy (jeremy@xxedgexx.com) to look up windows by their numeric ID when they cannot by found by name; this makes it possible to use joy2key with full-screen (DGA) X apps. Joy2key also now uses autoconf/automake. 1.6 (10 Apr 2001) - Okay, after getting mail about it for literally years, I've finally fixed the bug parsing joy2keyrc files... ;-p 1.6.1 (27 Jan 2005) - Just a trivial update to fix the web page and email addresses. 1.6.2 (22 Mar 2007) Rens (mraix@xs4all.nl) - Fixed a bug, preventing joy2key from using your highest numbered button. - Made joy2key lower case / upper case - aware by simulating actual keyboard behaviour: capital A is generated like this: key-shift-down, key-"a"-down, key-"a"-up, key-shift-up Exactly as you would type it..... It sounds trivial, but I found out that a lot of games ( Especially Windoze games running in Wine ) require exact simulation of the keyboard-presses or there will be no joy(2key). 1.6.3 (12 Apr 2008) Peter Alfredsen (peter.alfredsen@gmail.com) - Fix up a few compiler warnings. - Once and for all fix configure.ac so it works. - Merge Debian, OpenSuse and Gentoo patches. Related bugs: Opensuse: https://bugzilla.novell.com/226508 Gentoo: http://bugs.gentoo.org/82685 Debian: http://bugs.debian.org/365146 http://bugs.debian.org/404543 http://bugs.debian.org/404550 - Fix up the ... unique ... coding style that Rens Introduced. Merge only relevant parts of his changes. Change comment style to C. */
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