Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
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Jorik project includes the framework and a handful of small programs, which can be of interest to beginners in general-purpose GPU programming (GPGPU) wishing to use combination of C++/DirectX/HSLS languages under Windows. Among other programs one can find high-performance implementation of bitonic sort algorithm capable of handling up to 16 million 32-bit real numbers both on ATI and NVIDIA hardware. Image color corrector is also worth mentioning, as well as the possibility to use Jorik programs as benchmarks.
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