A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
Be the first to post a text review of jinngine. Rate and review a project by clicking thumbs up or thumbs down in the right column.
* added better friction modeling. Solver now handles coupled normal and friction forces. * Improved GJK contact determination method * Fixed bug in GJK that caused penetrations to be missed * Improved the sleeping handling in Engine.java
* added better friction modeling. Solver now handles coupled normal and friction forces. * Improved GJK contact determination method * Fixed bug in GJK that caused penetrations to be missed * Improved the sleeping handling in Engine.java
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?