jegl is a set of Eiffel classes wrapping the Simple DirectMedia Layer (SDL). Additionally, it has some high level features like sprite handling, bitmapped fonts and easy pixel access.
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I just released jegl 0.1.1. It is quite a bit more usable than the rather messy first version.
- greatly improved event system - added internal optimal videomode selection - redesigned class JEGL; added singleton class J_SCREEN_ACCESS - new and updated examples - miscellaneous changes and bug-fixes
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