by remalkoil
JGM: Java Game Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
renamed method initalGraphicLoop to initialGraphicLoop. corrected a bug in the SpriteImage class.
Resolved some bugs: - Lists - SpriteImages - Speedy and so much other
- SpriteImage BUG fixed - method "removeAllAndDestroy()" of ListeBase class fixed - True Collision from Sprite to Cursor Fixed
- FormJGM now, the windowed mode can implement the accelerated Images. - Animo added the destroy method.
---Legend:---
- added
u updated
b bug fixed
r removed
renamed -> to
m moved -> to
---------------
JGMX 0.1.1
- FULL english (thx to Martina)
. Moved:
m Core -> JGMX.Engine
m GameLoop -> JGMX.Engine
m Sincro -> ...
The JGMX is a Remake of JGM! It's FULL English!! << My friend help me to translete it! The JGMX will be MOST Fast, Flexible and Power!! At this moment you can Only implement the Full-Screen and use his loops methods ;)
I have released the 2.7 version of JGM!! I have corrected some bugs. - The FullScreen is 100% working - The Sprite-Engine is 100% working - The Image Loader is 100% working - TileEngine is Bugged (but workig at 80/100) - SpriteImages auto-select if use ...
[First Public Released] ---Legend:--- - added u) updated b) bug fixed r) removed renamed -> to . Graphics: - FullScreen.java 100% . Game Core Engine: - GameLoop.java - Core.java - Sincro.java - GeneralConfiguration.java . Some ...
- FullScreen 100% stable - Game Engine Core 100% stable - Sprite Collision 100% stable - Sprites Managament 100% stable (?) - SoundEngine 100% stable (?) - Utiliys 100% stables - ImageLoader stable - TileEngine ~80% stable
- Implemented the VolatileImage and other H\D Image acceletrations - Fixed some Bugs - Added "Ombra" class - Added some new Effects (rotations of images and so much)
Copyright © 2009 SourceForge, Inc. All rights reserved. Terms of Use