JGM: Java Game Maker is a simple tool ( Game Engine ) that allows the user to make java games (in fullscreen mode, applet and form with very hight FPS) writing few lines of code.
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renamed method initalGraphicLoop to initialGraphicLoop. corrected a bug in the SpriteImage class.
Resolved some bugs: - Lists - SpriteImages - Speedy and so much other
- SpriteImage BUG fixed - method "removeAllAndDestroy()" of ListeBase class fixed - True Collision from Sprite to Cursor Fixed
- FormJGM now, the windowed mode can implement the accelerated Images. - Animo added the destroy method.
---Legend:--- - added u updated b bug fixed r removed renamed -> to m moved -> to --------------- JGMX 0.1.1 - FULL english (thx to Martina) . Moved: m Core -> JGMX.Engine m GameLoop -> JGMX.Engine m Sincro -> JGMX.Engine m Mouse -> JGMX.IO JGMX 0.1.0 . Graphics: - FullScreen.java 100% . Game Core Engine: - GameLoop.java - Core.java - Sincro.java - GeneralConfiguration.java . Some interfaces: - IGame.java - Loopable.java - ITimer.java - BaseForm.java . IOManagament: - IOForms.java - Keyboard.java - Utils.java
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