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A turn based strategy game influenced by Advanced Wars for Nintendo GBA. The aim of this project is to learn the Java language and to gain valuable experience working in a team.


http://jadvancedwars.sourceforge.net





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2007-06-11

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Project Feed

  • Merging with CustomWars

    We are going to merge with customWars forums.customwars.com Because they have a backing community, have graphical artists, know the aw game inside out,... I was also tired of doing everything myself...

    posted by stef569 380 days ago

  • Changing to Slick(java2D framework)

    Active rendering swing + java2D is becoming to slow, so the best option is to switch to slick. Slick provides an api much like java2D only backed by opengl. you can find them here http://slick.cokeandcode.com/

    posted by stef569 393 days ago

  • jadvancedwars jadvancedwars2.1 file released: jaw.jnlp

    posted 402 days ago

  • File released: /jadvancedwars/jadvancedwars2.1/jaw.jnlp

    posted 402 days ago

  • Switching to Svn

    We are now using SVN as version control. CVS remains available to lookup code. Also we are going to work on the next version V2.0 See V2 http://jadvancedwars.sourceforge.net/forum/viewforum.php?f=13 for more information about this new version.

    posted by stef569 567 days ago

  • First Release

    1 month of coding is finaly showing some on screen results, check it out in the download section! We are open for feature request and bug reports.

    posted by stef569 642 days ago

  • development on this project hast started

    We are starting with creating a uml sheme and planning what classes to use. as design pattern we will use the client-server approuch. at the moment we only use 1 client and only a local server. This is realy the best moment to jump in as developer. We currently have 2 admins. and 17 classes.

    posted by stef569 725 days ago

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