This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
http://sroccaserra.free.fr/wiki/index.php?title=A_J2ME_Game_Demo_by_The_Old_Game_Factory
Be the first to post a text review of A J2ME game demo by The Old Game Factory. Rate and review a project by clicking thumbs up or thumbs down in the right column.
CDebug class added. Image path corrected. (added a '/' at the begining)
This is the first version tested on a real phone (Nokia 3220). Try it on your Java phone: <http://sroccaserra.free.fr/test.wml> Or try it in an emulator here: <http://webstart.mpowerplayer.com/sroccaserra.free.fr/mobile/TestMIDlet.jad.jnlp> (uses Java Web Start). It works allright though I suspect the int arrays method is fine but slower than using the standard drawImage. More on this in Version 0.0.6...
Just dealing with a few details.
Int-arrays-only image operations is implemented in version 0.0.5. Performances are fairly good.
As of version 0.0.5 I was able to test the app. on a real phone (Nokia 3220). Version 0.0.4 was only running on wireless device emulator.
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: