Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
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-Back to front transparency -Support for DXTC1 e DXTC3 texture compression -Support for SkyBox -Refactoring of the lights (JSpotLight, JOmniLight e JDirectionalLight) -New classes for general lights and materials with dispatch -Support for point bill boarding -Refactoring of transformations (JTransform) -New 3DS parser -Higher performance in collision detections -Fixed a bug with stencil shadows and two sided stencil buffer on ATI GPUs -General bug fixes and refactoring
-Back to front transparency -Support for DXTC1 e DXTC3 texture compression -Support for SkyBox -Refactoring of the lights (JSpotLight, JOmniLight e JDirectionalLight) -New classes for general lights and materials with dispatch -Support for point bill boarding -Refactoring of transformations (JTransform) -New 3DS parser -Higher performance in collision detections -Fixed a bug with stencil shadows and two sided stencil buffer on ATI GPUs -General bug fixes and refactoring
-Back to front transparency -Support for DXTC1 e DXTC3 texture compression -Support for SkyBox -Refactoring of the lights (JSpotLight, JOmniLight e JDirectionalLight) -New classes for general lights and materials with dispatch -Support for point bill boarding -Refactoring of transformations (JTransform) -New 3DS parser -Higher performance in collision detections -Fixed a bug with stencil shadows and two sided stencil buffer on ATI GPUs -General bug fixes and refactoring
-Back to front transparency -Support for DXTC1 e DXTC3 texture compression -Support for SkyBox -Refactoring of the lights (JSpotLight, JOmniLight e JDirectionalLight) -New classes for general lights and materials with dispatch -Support for point bill boarding -Refactoring of transformations (JTransform) -New 3DS parser -Higher performance in collision detections -Fixed a bug with stencil shadows and two sided stencil buffer on ATI GPUs -General bug fixes and refactoring
Iupiter 0.41 is online. Within the package there are three demos: IupiterApplication - shows some Iupiter materials, two using OpenGL Shader Language IupiterBumpDemo - the scene is full of bump mapping realized with the OpenGL Shader Language IupiterStencilDemo - this demo uses stencil shadows to project shadows on the environment and, if available, uses two sided stencil buffer of ATI and NVIDIA GPUs Changes in this version: -Back to front transparency -Support for DXTC1 e DXTC3 texture compression -Support for SkyBox -Refactoring of the lights (JSpotLight, JOmniLight e JDirectionalLight) -New classes for general lights and materials with dispatch -Support for point bill boarding -Refactoring of transformations (JTransform) -New 3DS parser -Higher performance in collision detections -Fixed a bug with stencil shadows and two sided stencil buffer on ATI GPUs -General bug fixes and refactoring
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