This game engine can be easily used to create single- and multiplayer games.
It currently supports graphics, physics, GUI, particle effects, processing Input and multiplayer.
As the network library is still a graduate thesis, it isn't published yet. Therefor the networking part of the engine is currently disabled. (But if you wish, you can just add another library and write a small interface to be compatible with the engine)
We are thankful for any feedback including bugs, wishes, patches etc. Because of the difficult situation with all this university stuff, we can't open it for public access. So, please just send us an email (firstname.lastname@example.org)
Features to come soon:
- A new nice level
- Windows support
Long Term Features:
- for Objects (in progress)
- for Levels
- Graphic Subsystem
- Physic Subsystem
- Input Subsystem
- GUI Subsystem
- Create (Multiplayer-)Games using a simple API
- Particle Subsystem
- Scripting Subsystem
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