Real-time strategy game implemented in Java similar to the commercial game "Pirates! GOLD"
Be the first to post a text review of Hunt for Gold. Rate and review a project by clicking thumbs up or thumbs down in the right column.
Enhancement: Brush size Enhancement: Copy / paste Added route editor
Enhancement: Brush size Enhancement: Copy / paste Added route editor
2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team
2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team
2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team
Be the first person to add a text review.
Copyright © 2009 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: