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Hunt for Gold Icon

Hunt for Gold

alpha

by jews


Real-time strategy game implemented in Java similar to the commercial game "Pirates! GOLD"


http://huntforgold.sourceforge.net





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Release Date:

2004-10-31

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Registered:

2002-04-12

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  • Code committed

    jews committed patchset 833 of module huntforgold to the Hunt for Gold CVS repository, changing 2 files

    posted by jews 1181 days ago

  • Tracker artifact added

    thufir_hawat created the web start artifact

    posted by thufir_hawat 1829 days ago

  • Code committed

    jews committed patchset 23 of module tools to the Hunt for Gold CVS repository, changing 1 files

    posted by jews 1875 days ago

  • Tracker artifact added

    posted by jmoysae 1882 days ago

  • editors 0.2 file released: editors-0.2.zip

    Enhancement: Brush size Enhancement: Copy / paste Added route editor

    posted 1892 days ago

  • editors 0.2 file released: editors-0.2.tar.gz

    Enhancement: Brush size Enhancement: Copy / paste Added route editor

    posted 1892 days ago

  • huntforgold 0.5.8 file released: huntforgold-0.5.8.tar.bz2

    2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team

    posted 1892 days ago

  • huntforgold 0.5.8 file released: huntforgold-0.5.8.tar.gz

    2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team

    posted 1892 days ago

  • huntforgold 0.5.8 file released: huntforgold-0.5.8.zip

    2004/10/31: Version 0.5.8 aka WeNeedEyes ---------------------------------------- Sea to land battle Initial version of fencing Ships now sails along a route Enhancements to the map editor (brush, copy/paste) Initial version of the route editor IMPORTANT: ---------- This release contains a bug when attacking a town with forts - the game crashes with WARN [net.sourceforge.huntforgold.model.map.DataMap] (main) Getting tile outside map: (-3, 6) Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -26 at net.sourceforge.huntforgold.graphics.LandTile.getTileMaskRGB(LandTile.java:121) at net.sourceforge.huntforgold.model.map.MapManager.getTerrainType(MapManager.java:354) at net.sourceforge.huntforgold.logic.BattleSeaLandState.update(BattleSeaLandState.java:328) at net.sourceforge.huntforgold.logic.Game.update(Game.java:146) at net.sourceforge.huntforgold.Main.runGame(Main.java:514) at net.sourceforge.huntforgold.Main.main(Main.java:258) We simply needs more eyes on this bug to track it down and kill it. See the DEVELOPERS file on the website on how to check out our code (http://huntforgold.sourceforge.net/development.html). If *you* can provide us with the magic patch which solves this problem you'll get a developer account for the project. Happy hunting ! The Hunt for Gold team

    posted 1892 days ago

  • File released: /editors/0.2/editors-0.2.zip

    posted 1892 days ago

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