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Freeware VST sampler with VSTi sampling, sample editor, five built in effects, flexible modulation, parameter morphing, highest offline resampling quality using 512 point SINC.


http://www.discodsp.com/highlife/source/





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Release Date:

2009-03-30

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Registered:

2007-11-08

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100% of 7 users recommend this project

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  • Tracker artifact added

    Anonymous created the Ableton Live crash from highlife artifact

    posted by nobody 69 days ago

  • Tracker artifact added

    posted by exatrive 128 days ago

  • Tracker artifact added

    lpchip created the stereo samples load wrong artifact

    posted by lpchip 134 days ago

  • highlife HighLife Source file released: HighLifeR3_source.zip

    March 30, 2009 - Andreas Sumerauer - http://www.soundbytes.de ================================================================== Sfz Parser was thoroughly redesigned and has the following new features: * Sample path can be relative or absolute to any location on the storage media. * Path names may contain blank spaces. * <group> header can now be used. * <key> opcode is now recognized. * Comments can be put on the same line with opcodes. As a side effect it should be very easy now to include further sfz opcodes and headers. Fixes and additions: * The following additional zone parameters can now be modified from the zone editor panel: root key, low key, high key, low velocity, high velocity. * A couple of wave files that were refused by the previous version will now load fine. * Loopinfo will not be used if loopstart > loopend (workaround for some nonstandard wav editors) * When creating loop crossfades Highlife now implements a equal power crossfade instead of the previously used equal gain (linear) crossfade. * Highlife won't crash anymore whenever a sample can't be opened. Instead an error message is displayed and the load process is reverted. * Added Open Source Logo. * About box. (Click on the Highlife Logo to open).

    posted 280 days ago

  • highlife HighLife Binary file released: HighLifeR3.zip

    March 30, 2009 - Andreas Sumerauer - http://www.soundbytes.de ================================================================== Sfz Parser was thoroughly redesigned and has the following new features: * Sample path can be relative or absolute to any location on the storage media. * Path names may contain blank spaces. * <group> header can now be used. * <key> opcode is now recognized. * Comments can be put on the same line with opcodes. As a side effect it should be very easy now to include further sfz opcodes and headers. Fixes and additions: * The following additional zone parameters can now be modified from the zone editor panel: root key, low key, high key, low velocity, high velocity. * A couple of wave files that were refused by the previous version will now load fine. * Loopinfo will not be used if loopstart > loopend (workaround for some nonstandard wav editors) * When creating loop crossfades Highlife now implements a equal power crossfade instead of the previously used equal gain (linear) crossfade. * Highlife won't crash anymore whenever a sample can't be opened. Instead an error message is displayed and the load process is reverted. * Added Open Source Logo. * About box. (Click on the Highlife Logo to open).

    posted 280 days ago

  • HighLife R3 available

    What's new Code by Andreas Sumerauer - http://www.soundbytes.de Sfz Parser was thoroughly redesigned and has the following new features: * Sample path can be relative or absolute to any location on the storage media. * Path names may contain blank spaces. * &lt;group&gt; header can now be used. * &lt;key&gt; opcode is now recognized. * Comments can be put on the same line with opcodes. As a side effect it should be very easy now to include further sfz opcodes and headers. Fixes and additions: * The following additional zone parameters can now be modified from the zone editor panel: root key, low key, high key, low velocity, high velocity. * A couple of wave files that were refused by the previous version will now load fine. * Loopinfo will not be used if loopstart &gt; loopend (workaround for some nonstandard wav editors). * When creating loop crossfades Highlife now implements a equal power crossfade instead of the previously used equal gain (linear) crossfade. * Highlife won't crash anymore whenever a sample can't be opened. Instead an error message is displayed and the load process is reverted. * Added Open Source Logo. * About box. (Click on the Highlife Logo to open).

    posted by reales 280 days ago

  • File released: /highlife/HighLife Source/HighLifeR3_Source.zip

    posted 280 days ago

  • File released: /highlife/HighLifeR3.zip

    posted 280 days ago

  • highlife HighLife Source file released: HighLifeR2_Source.zip

    March 30, 2009 - Andreas Sumerauer - http://www.soundbytes.de ================================================================== Sfz Parser was thoroughly redesigned and has the following new features: * Sample path can be relative or absolute to any location on the storage media. * Path names may contain blank spaces. * <group> header can now be used. * <key> opcode is now recognized. * Comments can be put on the same line with opcodes. As a side effect it should be very easy now to include further sfz opcodes and headers. Fixes and additions: * The following additional zone parameters can now be modified from the zone editor panel: root key, low key, high key, low velocity, high velocity. * A couple of wave files that were refused by the previous version will now load fine. * Loopinfo will not be used if loopstart > loopend (workaround for some nonstandard wav editors) * When creating loop crossfades Highlife now implements a equal power crossfade instead of the previously used equal gain (linear) crossfade. * Highlife won't crash anymore whenever a sample can't be opened. Instead an error message is displayed and the load process is reverted. * Added Open Source Logo. * About box. (Click on the Highlife Logo to open).

    posted 658 days ago

  • HighLife R2 available

    What's new: Coded by George Yohng: * Menu items added to save/load instrument in a special HighLife format. * Polyphony stealing is changed, so that the oldest voice is stolen (this seems to work better than what there was before). * LFO fixed. * Updates to make it compile well on MSVS 8.0. * Changes to conform VST SDK better.

    posted by reales 658 days ago

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