by whiterabbit
HackNet is a multiplayer roguelike game, borrowing heavily from the style and gameplay of Hack and NetHack. Our goal is to keep the flavour of Hack intact, despite the gameplay changes required by allowing multiple players.
whiterabbit committed patchset 161 of module hacknet to the HackNet CVS repository, changing 17 files
whiterabbit committed patchset 160 of module hacknet to the HackNet CVS repository, changing 2 files
It's been a while, but development has finally resumed on the HackNet project, and there have been a LOT of changes since version 0.0.5 was released more than a year ago! Chief among the changes is the integration of the actual NetHack object database ...
whiterabbit committed patchset 159 of module hacknet to the HackNet CVS repository, changing 3 files
whiterabbit committed patchset 158 of module hacknet to the HackNet CVS repository, changing 25 files
whiterabbit committed patchset 157 of module hacknet to the HackNet CVS repository, changing 3 files
whiterabbit committed patchset 156 of module hacknet to the HackNet CVS repository, changing 8 files
Object code total restructure Integrated NetHack 3.4.0 object database Real line-of-sight Objects can now be worn, taken off, eaten, quaffed, etc. Quit is now on 'Q' instead of 'q'. Lots more...
whiterabbit committed patchset 155 of module hacknet to the HackNet CVS repository, changing 3 files
whiterabbit committed patchset 154 of module hacknet to the HackNet CVS repository, changing 4 files
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