GNOME Video Arcade is a simple MAME front-end for the GNOME Desktop Environment. It supports both xmame and sdlmame.
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GNOME Video Arcade 0.6.6 is now available from http://mbarnes.github.com/gnome-video-arcade/. What's New * Project moved to http://mbarnes.github.com/gnome-video-arcade/. * GNOME Video Arcade can now be configured to parse a nplayers.ini file at startup. See the README files for details. This unlocks a more descriptive tooltip for the Players column, as well as new Players (Alt.) and Players (Sim.) columns, which show the maximum number of alternating and simultaneous players (respectively) a game supports. * If GNOME Video Arcade is built against GTK+ 2.14 or later it will no longer link to libgnome, which is a deprecated GNOME platform library. Note the mimimum required GTK+ version is still 2.12.
I'm in the process of packing up and moving GNOME Video Arcade over to GitHub. Plus, I finally have a proper web page set up. Please check http://mbarnes.github.com/gnome-video-arcade/ for further updates.
GNOME Video Arcade 0.6.4 is now available. What's New * SF Bug #2314490: Segfault while scanning roms. Reported and tested by Daniel Rammelt. * Set the GVA_DEBUG environment variable to "io" for more detailed debugging messages during runtime.
2008-11-21 Matthew Barnes <mbarnes@redhat.com> * NEWS: Update for 0.6.5 2008-11-20 Matthew Barnes <mbarnes@redhat.com> * src/gva-audit.c (audit_build_model): Fix a crash that occurs when the first audited romset is bad, which causes an unsigned integer to rollover. (SF #2314490, Daniel Rammelt) 2008-11-19 Matthew Barnes <mbarnes@redhat.com> * src/gva-process.c (process_debug_message): New function prints communication between GVA and MAME as a debug message. * src/gva-process.c (gva_process_write_stdin), (gva_process_write_stdout), (gva_process_write_stderr): Call process_debug_message() if the GVA_DEBUG_IO flag is set. * src/gva-mame-process.c (mame_process_exited), (gva_mame_process_spawn): Include the process ID in the debug message. * src/gva-util.c (gva_get_debug_flags): * src/gva-util.h (GvaDebugFlags): Add GVA_DEBUG_IO flag, which generates verbose debug output. 2008-10-07 Matthew Barnes <mbarnes@redhat.com> * configure.ac: Post-release version bump. * src/gva-tree-view.c (gva_tree_view_update): When switching to the Search Results view with no results, automatically show the search entry.
GNOME Video Arcade 0.6.4 is now available. What's New * Mute button on the main window mutes in-game sound. * Right-click on column headers (instead of the game list) to quickly add or remove a column.
2008-09-27 Matthew Barnes <mbarnes@redhat.com> * NEWS: Update for 0.6.4 * data/gnome-video-arcade.glade: Add a mute button to the top-right corner of the main window. * data/gnome-video-arcade.schemas: Add sound-muted key. * docs/reference/gnome-video-arcade.types: * docs/reference/gnome-video-arcade-docs.sgml: * docs/reference/gnome-video-arcade-sections.txt: Add developer documentation for GvaMuteButton. * src/Makefile.am: Add gva-mute-button.[ch]. * src/gva-common.h: Add GVA_GCONF_SOUND_MUTED_KEY. * src/gva-db.c (db_parser_start_element_game): Fix a compiler error when CATEGORY_FILE is not defined. * src/gva-main.c (gva_main_init): Bind the mute button to the "sound-muted" GConf key. * src/gva-mame.h (gva_mame_supports_sound): New macro returns TRUE if MAME supports the -sound option. * src/gva-mame-common.c (gva_mame_run_game), (gva_mame_record_game), (gva_mame_playback_game): Append a "-sound" or "-nosound" command-line argument depending on the state of the mute button. * src/gva-mute-button.c: * src/gva-mute-button.h: New source files implement a button that can toggle between an "audio-volume-muted" and "audio-volume-high" icon. 2008-07-19 Matthew Barnes <mbarnes@redhat.com> * configure.ac: Post-release version bump. * data/gnome-video-arcade.ui: * src/gva-columns.c (columns_show_popup_menu), (columns_button_press_event_cb), (columns_popup_menu_cb), (columns_setup_popup_menu), (gva_columns_load): * src/gva-tree-view.c (tree_view_show_popup_menu): Move the add/remove column popup menu items to a new popup menu that's triggered by right-clicking on the column headers in the game list. Thanks to Jonathan Blandford for showing me how. * src/gva-ui.c (gva_ui_add_column_actions): Add "add-column" actions to "column-popup" menu.
GNOME Video Arcade 0.6.3 is now available. What's New * Show parent/clone information in the Technical Properties tab. * Fix a compilation error when building against GTK+ >= 2.13.1. * Other miscellaneous UI tweaks.
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