Wolfenstein 3D for GP32

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This is a Port of Wolfenstein 3D to the Gamepark32 (GP32: a Korean Handheld) written in C using the gp32sdk. The main goals are: -Adlib music and Sound Blaster sound working -one binary for all versions Now also GP2X! with full music, sfx & save/load

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Additional Project Details



Intended Audience

End Users/Desktop

Programming Language

Assembly, C


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