Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on.
- Clean C+11 interface
- OpenGL with pixel shader support
- Layer architecture
- Cross platform
- Customizable templated UI library
- Resource management and resource file system
- Operating system functions
- Scripting support with multiple dialects
- Sound and multimedia
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