GNE, or the Game Networking Engine, will be a multithreaded, cross-platform C++ networking library with an API specifically addressing the needs of game networking.
Project Admins:
gillius
Operating System:
All 32-bit MS Windows (95/98/NT/2000/XP), All POSIX (Linux/BSD/UNIX-like OSes), Linux, Solaris
License:
GNU Library or Lesser General Public License (LGPL)
Category:
Games/Entertainment
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