GLScene ODE Vehicle
ASWD to control
1 to switch lock the camera face at the same direction as the vehicle, or not.
hold mouse button for mouselook.
Grab the terrain editor and body editor from the tool subfolder.
5/11/2012 GLScene's ODE custom heightfield collider is quite slow. So at most only 4 Vehicles should be run. 1 Vehicle definately should run fine on most rigs.
7/11/2012 Added ZLib to compress the map data. Added Color. Wheel drive mode and wheel steer mode added to the main screen
8/12/2012 Car racing model doesn't really perform well, so instad I change the map into a rock climbing car type of game.
12/12/2012 Added subframe
23/11/2012 Made major change so now the vehicle can have 4 to n number of wheels. Currently only able to have even number of wheels on 1 common axle.
Added a loader to help setting up the game. Allows map change. Currently will only load 3 vehicles : NewBodyTest0, 1 & 2. This would be my last update until I get back from holiday next year.
9/1/2013 - fixed wheel file path
- fixed axle rotation direction.
11/1/2013 Moved .ini to proper location
NOTE : objData (map file & vehicle data file) folder is moved to myDocuments\GLSODEveh\ . grab it from setup file or create your own.
14/1/2013 Odd number of wheels added.
17/1/2013 Fixed local file bugs
23/1/2013 Include dlls in install