Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform.Support for Mono may be implemented.It is at this point written 100% in C#
Be the first to post a text review of Glorg Graphics Framework. Rate and review a project by clicking thumbs up or thumbs down in the right column.
Changes: - Fixed Glorg.CylinderBuilder - Fixed Matrix.Perspective Field of View bug New Classes: Glorg.IO.Load3ds (abstract class) Glorg.IO.Load3dsMultiMat Glorg.SphereBuilder (incomplete, doesn't work yet) Obsolete classes: Glorg.IO.File3dsLoader Glorg.IO.Material3ds
Changes: - Fixed Glorg.CylinderBuilder - Fixed Matrix.Perspective Field of View bug New Classes: Glorg.IO.Load3ds (abstract class) Glorg.IO.Load3dsMultiMat Glorg.SphereBuilder (incomplete, doesn't work yet) Obsolete classes: Glorg.IO.File3dsLoader Glorg.IO.Material3ds
Changes: - Fixed Glorg.CylinderBuilder - Fixed Matrix.Perspective Field of View bug New Classes: Glorg.IO.Load3ds (abstract class) Glorg.IO.Load3dsMultiMat Glorg.SphereBuilder (incomplete, doesn't work yet) Obsolete classes: Glorg.IO.File3dsLoader Glorg.IO.Material3ds
Be the first person to add a text review.
Copyright © 2010 Geeknet, Inc. All rights reserved. Terms of Use
Thanks for your rating!
Would you also like to write a review?
Thanks for your review!
Get credit for your review by logging in via OpenID. Click your account provider: