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nakedmind committed revision 147 to the GLGraphics SVN repository, changing 2 files.
2009-12-28 20:52:23 UTC by nakedmind
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acolubri committed revision 146 to the GLGraphics SVN repository, changing 4 files.
2009-12-18 01:33:22 UTC by acolubri
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nakedmind committed revision 145 to the GLGraphics SVN repository, changing 2 files.
2009-12-17 19:32:23 UTC by nakedmind
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nakedmind committed revision 144 to the GLGraphics SVN repository, changing 7 files.
2009-12-11 01:58:12 UTC by nakedmind
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A tutorial here:
http://gpwiki.org/index.php/OpenGL_3D_Textures.
2009-12-04 11:55:29 UTC by acolubri
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acolubri added nakedmind to the GLGraphics project.
2009-12-04 11:38:06 UTC by acolubri
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acolubri committed revision 143 to the GLGraphics SVN repository, changing 4 files.
2009-11-19 00:21:36 UTC by acolubri
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Direct triangle rendering in render_triangles method into a "master" VBO (GLModel) to accelerate the built-in API. This will involve devising a method to handle multiple textures being applied to a single VBO (because different primitives in a single frame can have different textures).
2009-11-16 10:58:37 UTC by acolubri
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Add a class implementing a GLTexture-based font renderer, compatible with Processing font format.
2009-11-16 10:55:22 UTC by acolubri
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* Add texture name property (to use in combination with GLModelEffec)
* Implement channle handling methods
* Overload the loadPixels and updatePixels so that texture info is copies to data[] array instead to pixels[] when the texture is floating point.
* Make the PBO functionality work.
2009-11-16 10:53:53 UTC by acolubri