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README.txt 2012-07-03 1.4 kB 11 weekly downloads
glfw-2.7.6.zip 2012-07-03 1.2 MB 55 weekly downloads
glfw-2.7.6.tar.gz 2012-07-03 1.0 MB 22 weekly downloads
glfw-2.7.6.tar.bz2 2012-07-03 907.9 kB 11 weekly downloads
glfw-2.7.6.bin.WIN32.zip 2012-07-03 769.1 kB 11 weekly downloads
This is version 2.7.6 of GLFW. This release adds support for joysticks on Mac OS X, a graphical joystick test, support for 64-bit builds using MinGW-w64 and fixes for a number of bugs in 2.7.5. * [Cocoa] Added joystick support (backported from 3.0) * [Cocoa] Added new joystick test (backported from 3.0) * [Cocoa] Bugfix: Fullscreen windows with OpenGL 3.2 core contexts failed to open * [Cocoa] Bugfix: The cursor position incorrectly rounded during conversion * [Cocoa] Bugfix: Cursor positioning led to nonsensical results for fullscreen windows * [Cocoa] Bugfix: The GLFW window was flagged as restorable * [Win32] Bugfix: A test was missing for whether all available pixel formats had been disqualified * [Win32] Bugfix: Entering locked cursor mode caused cursor movement to be reported to the mouse position callback * [Win32] Bugfix: Setting the cursor position caused cursor movement to be reported to the mouse position callback * [Win32] Bugfix: A .def file using __stdcall naming conventions was used for the 64-bit DLL on MinGW-w64 * [Win32] Bugfix: A superfluous link flag prevented tests and examples from being built for 64-bit on MinGW-w64 * [X11] Bugfix: The VirtualBox OpenGL implementation does not set the window bit for GLX framebuffer configs
Source: README.txt, updated 2012-07-03