GLFW

Multi-platform library providing OpenGL, windows and input

5.0 Stars (20)
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Description

GLFW is a free, Open Source, portable library for OpenGL and OpenGL ES application development. It provides a simple, platform-independent API for creating windows and contexts, reading input, handling events, etc.

GLFW has moved its repositories to GitHub:
https://github.com/glfw

GLFW Web Site

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ease 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
features 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
design 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
support 1 of 5 2 of 5 3 of 5 4 of 5 5 of 5 5 / 5
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User Reviews

  • genusis
    1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    GLFW Is a great library and is very easy to use. They do their best to offer you the features that are suggested the most as well as keeping the library up to date and working good. I am currently using this library in my 2d game engine i am developing. I just hope they add in OpenAL support or at least the ability to make using OpenAL easier.

    Posted 05/26/2014
  • milesrl
    1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    GLFW is straightforward, complete, fast, and well-documented. GLFW3 has laid to rest all concerns I had about GLFW2, and has introduced a wide range of new features. These features provide the completeness I spoke of: I plan to use GLFW as the window manager of a simple game engine, because it provides such precise (and yet simple) control over windows and their contexts.

    Posted 05/09/2014
  • o-san
    1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Excellent piece of software with helpful support and community.

    Posted 10/25/2013
  • mariojmartin
    1 of 5 2 of 5 3 of 5 4 of 5 5 of 5

    Just what I need, simple, easy to use and compile; much better from other bloated libraries.

    Posted 06/21/2013
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Additional Project Details

Intended Audience

Developers

User Interface

Carbon (Mac OS X), Cocoa (MacOS X), OpenGL, Win32 (MS Windows), X Window System (X11)

Programming Language

C, Pascal

Registered

2003-01-27
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