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Programming Languages: C++

License: GNU General Public License (GPL)

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browse code, statistics, last commit on 2009-10-13 svn co https://glest.svn.sourceforge.net/svnroot/glest glest

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  • A* flooding fix

    Patch to stop harvesting units from constantly causing A* flooding, not very elegant... but does the job.

    2009-11-04 09:30:40 UTC by silnarm

  • Only load factions used

    Patch to only load factions that are actually needed for a game.

    2009-11-03 07:30:25 UTC by silnarm

  • Glest

    matzebraun committed revision 197 to the Glest SVN repository, changing 2 files.

    2009-10-13 21:44:46 UTC by matzebraun

  • Missing cstdio include in socket.cpp

    Glest build fails on Fedora 12 because shared_lib/sources/platform/posix/socket.cpp doesn't include cstdio and gcc 4.4 is picky about that.

    2009-08-23 00:52:29 UTC by nobody

  • Hotkey support for giving orders to units

    It seems it's a feature that many wanted (me included). I have changed the default hotkeys that used letters to Control+key, to leave the letters to be assigned. There are two ways to use it : by doing ... or, in the building list Also, the shortcuts show in the info text of the GUI in-game...

    2009-08-05 19:50:47 UTC by christopheeym

  • Comment: OpenAl weirdness

    ok, I got it figured. The audio context is not set before it's closed, making the openal thread hang in space forever once alcDestroyContext is called. The code that fixes this problem is as follows: trunk/source/shared_lib/sources/sound/openal/sound_player_openal.cpp: line 289 it should really say: alcMakeContextCurrent(context); //change to the lost context alcDestroyContext(context); //close...

    2009-05-19 20:20:06 UTC by nobody

  • OpenAl weirdness

    The thread for openal never terminates on my system, and that makes it so the game never exits when you go to quit on the menu. The game is only terminated with ctrl-c signal. Linux FC10 AMD64.

    2009-05-15 22:31:29 UTC by nobody

  • Segmentation Fault on starting the game up

    There is a segmentation fault waiting to happen on line 97 of gl_wrap.cpp. The line reads metrics.setWidth(i, static_cast (fontInfo->per_char[p].rbearing - fontInfo->per_char[p].lbearing)); Which generates a segmentation fault SIGSEGV. The if/else block could be removed OR just change line 97 to match the other part of the code metrics.setWidth(i, static_cast(6)); This will...

    2009-05-15 19:02:59 UTC by nobody

  • Glest

    martinhofm added the glest_source_3.2.2.zip file.

    2009-04-03 22:56:46 UTC by martinhofm

  • Glest

    martinhofm committed revision 196 to the Glest SVN repository, changing 3 files.

    2009-04-03 22:50:49 UTC by martinhofm

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