GLE is a library of C functions that drawextruded surfaces, including surfaces of revolution,sweeps, tubes, polycones, polycylinders and helicoids.GLE uses the OpenGL(R) API to perform the actual rendering.
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GLE is a library of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. GLE uses the OpenGL(R) API to perform the actual rendering. The new version 3.1.0 includes new varients of existing functions that allow alpha-blending (transparency) to be used. Any subroutines that used to take RGB arguments now have analogous *_c4f() versions that take RGBA (alpha) colors. A simple demo showing alpha transparency can be found in the examples/alpha.c file. Also in the 3.1.0 release: -- a minor memory leak fix -- other minor, forgetable fixes You can get our latest release here: https://sourceforge.net/project/showfiles.php?group_id=5539&release_id=147184
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